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authorJason Ekstrand <[email protected]>2015-04-16 15:28:17 -0700
committerJason Ekstrand <[email protected]>2015-06-23 14:28:09 -0700
commit6e255a3299c9ec5208cb5519b5da2edb0ce2972b (patch)
tree275ba11b5d2e9967d96e0d5b6fac1e484c38997a /src/mesa/x86/3dnow_xform2.S
parent073294d3ef20d0dbeffcc38aff3d69eda624ee75 (diff)
i965: Add compiler options to brw_compiler
This creates the options at screen cration time and then we just copy them into the context at context creation time. We also move is_scalar to the brw_compiler structure. We also end up manually setting some values that the core would have set by default for us. Fortunately, there are only two non-zero shader compiler option defaults that we aren't overriding anyway so this isn't a big deal. Reviewed-by: Kenneth Graunke <[email protected]> Reviewed-by: Chris Forbes <[email protected]>
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