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author | Brian Paul <[email protected]> | 2014-01-31 17:38:35 -0700 |
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committer | Brian Paul <[email protected]> | 2014-02-02 06:52:37 -0700 |
commit | 20fedfd80aa2402d2033215c538894c9f81e422a (patch) | |
tree | d13c8b13aedb11044d09b66b2abcfce96e9c10b0 /src/mesa/x86/3dnow.c | |
parent | c55e3e6811413ce5c3aabfcf8dfcf5eb8a53499e (diff) |
mesa: don't signal _NEW_TEXTURE in TexSubImage() functions
glTexSubImage(), glCopyTexSubImage() and glCompressedTexSubImage()
only change the texel data, not other state like texture size or format.
If a driver really needs do something special it can hook into the
corresponding driver functions or Map/UnmapTextureImage().
This should avoid some needless state validation effort.
Reviewed-by: Marek Olšák <[email protected]>
Diffstat (limited to 'src/mesa/x86/3dnow.c')
0 files changed, 0 insertions, 0 deletions