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authorPaul Berry <[email protected]>2013-10-02 11:21:04 -0700
committerPaul Berry <[email protected]>2013-10-10 14:27:31 -0700
commit79f515251a765afd959d9260574fd855e1154afa (patch)
treec228a055ff373520cf380dca3153c469412a1f97 /src/mesa/x86-64/x86-64.h
parent3c83c96dcd1be26e24c07a3dff5df1ef84974901 (diff)
glsl: Error check redeclarations of gl_PerVertex.
This patch verifies that: - The gl_PerVertex input interface block may only be redeclared in a geometry shader, and that it may only be redeclared as gl_in[]. - The gl_PerVertex output interface block may only be redeclared in a vertex or geometry shader, and that it may only be redeclared as a non-array without an interface name. - gl_PerVertex may not be redeclared as any other type of interface block (i.e. as a uniform interface block). As a side-effect, the code now keeps track of what the previous declaration of gl_PerVertex was--this will be needed in future patches. Fixes piglit tests: - spec/glsl-1.50/compiler/gs-redeclares-pervertex-in-with-incorrect-name.geom - spec/glsl-1.50/compiler/gs-redeclares-pervertex-out-as-array.geom - spec/glsl-1.50/compiler/gs-redeclares-pervertex-out-with-instance-name.geom Reviewed-by: Ian Romanick <[email protected]>
Diffstat (limited to 'src/mesa/x86-64/x86-64.h')
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