diff options
author | Christian König <[email protected]> | 2011-04-23 14:27:40 +0200 |
---|---|---|
committer | Christian König <[email protected]> | 2011-04-23 14:27:40 +0200 |
commit | fa31b1095eeea97695125ad5770239805bed37da (patch) | |
tree | 6c421666719a9a1afc419de33d06f4e66584a8a1 /src/mesa/vf/vf_sse.c | |
parent | 24d76d2966a5c666c9627034e6751621b17024c8 (diff) | |
parent | 15eaf8297ecb39337109b95480e61f37a6b20f0a (diff) |
Merge remote branch 'origin/master' into pipe-video
Conflicts:
configs/linux-dri
src/gallium/drivers/r600/r600_pipe.c
src/gallium/drivers/r600/r600_state.c
src/gallium/include/pipe/p_format.h
src/gallium/tests/graw/fragment-shader/frag-abs.sh
src/gallium/tests/graw/fragment-shader/frag-add.sh
src/gallium/tests/graw/fragment-shader/frag-cb-1d.sh
src/gallium/tests/graw/fragment-shader/frag-cb-2d.sh
src/gallium/tests/graw/fragment-shader/frag-dp3.sh
src/gallium/tests/graw/fragment-shader/frag-dp4.sh
src/gallium/tests/graw/fragment-shader/frag-dst.sh
src/gallium/tests/graw/fragment-shader/frag-ex2.sh
src/gallium/tests/graw/fragment-shader/frag-face.sh
src/gallium/tests/graw/fragment-shader/frag-flr.sh
src/gallium/tests/graw/fragment-shader/frag-frc.sh
src/gallium/tests/graw/fragment-shader/frag-kil.sh
src/gallium/tests/graw/fragment-shader/frag-lg2.sh
src/gallium/tests/graw/fragment-shader/frag-lit.sh
src/gallium/tests/graw/fragment-shader/frag-lrp.sh
src/gallium/tests/graw/fragment-shader/frag-mad-immx.sh
src/gallium/tests/graw/fragment-shader/frag-mad.sh
src/gallium/tests/graw/fragment-shader/frag-max.sh
src/gallium/tests/graw/fragment-shader/frag-min.sh
src/gallium/tests/graw/fragment-shader/frag-mov.sh
src/gallium/tests/graw/fragment-shader/frag-mul.sh
src/gallium/tests/graw/fragment-shader/frag-rcp.sh
src/gallium/tests/graw/fragment-shader/frag-rsq.sh
src/gallium/tests/graw/fragment-shader/frag-sge.sh
src/gallium/tests/graw/fragment-shader/frag-slt.sh
src/gallium/tests/graw/fragment-shader/frag-srcmod-abs.sh
src/gallium/tests/graw/fragment-shader/frag-srcmod-absneg.sh
src/gallium/tests/graw/fragment-shader/frag-srcmod-neg.sh
src/gallium/tests/graw/fragment-shader/frag-srcmod-swz.sh
src/gallium/tests/graw/fragment-shader/frag-sub.sh
src/gallium/tests/graw/fragment-shader/frag-tempx.sh
src/gallium/tests/graw/fragment-shader/frag-xpd.sh
src/gallium/tests/graw/vertex-shader/vert-abs.sh
src/gallium/tests/graw/vertex-shader/vert-add.sh
src/gallium/tests/graw/vertex-shader/vert-arl.sh
src/gallium/tests/graw/vertex-shader/vert-arr.sh
src/gallium/tests/graw/vertex-shader/vert-cb-1d.sh
src/gallium/tests/graw/vertex-shader/vert-cb-2d.sh
src/gallium/tests/graw/vertex-shader/vert-dp3.sh
src/gallium/tests/graw/vertex-shader/vert-dp4.sh
src/gallium/tests/graw/vertex-shader/vert-dst.sh
src/gallium/tests/graw/vertex-shader/vert-ex2.sh
src/gallium/tests/graw/vertex-shader/vert-flr.sh
src/gallium/tests/graw/vertex-shader/vert-frc.sh
src/gallium/tests/graw/vertex-shader/vert-lg2.sh
src/gallium/tests/graw/vertex-shader/vert-lit.sh
src/gallium/tests/graw/vertex-shader/vert-lrp.sh
src/gallium/tests/graw/vertex-shader/vert-mad.sh
src/gallium/tests/graw/vertex-shader/vert-max.sh
src/gallium/tests/graw/vertex-shader/vert-min.sh
src/gallium/tests/graw/vertex-shader/vert-mov.sh
src/gallium/tests/graw/vertex-shader/vert-mul.sh
src/gallium/tests/graw/vertex-shader/vert-rcp.sh
src/gallium/tests/graw/vertex-shader/vert-rsq.sh
src/gallium/tests/graw/vertex-shader/vert-sge.sh
src/gallium/tests/graw/vertex-shader/vert-slt.sh
src/gallium/tests/graw/vertex-shader/vert-srcmod-abs.sh
src/gallium/tests/graw/vertex-shader/vert-srcmod-absneg.sh
src/gallium/tests/graw/vertex-shader/vert-srcmod-neg.sh
src/gallium/tests/graw/vertex-shader/vert-srcmod-swz.sh
src/gallium/tests/graw/vertex-shader/vert-sub.sh
src/gallium/tests/graw/vertex-shader/vert-xpd.sh
src/gallium/tools/trace/dump.py
src/gallium/tools/trace/format.py
src/gallium/tools/trace/model.py
src/gallium/tools/trace/parse.py
Diffstat (limited to 'src/mesa/vf/vf_sse.c')
-rw-r--r-- | src/mesa/vf/vf_sse.c | 662 |
1 files changed, 0 insertions, 662 deletions
diff --git a/src/mesa/vf/vf_sse.c b/src/mesa/vf/vf_sse.c deleted file mode 100644 index 7b947b74a65..00000000000 --- a/src/mesa/vf/vf_sse.c +++ /dev/null @@ -1,662 +0,0 @@ -/* - * Copyright 2003 Tungsten Graphics, inc. - * All Rights Reserved. - * - * Permission is hereby granted, free of charge, to any person obtaining a - * copy of this software and associated documentation files (the "Software"), - * to deal in the Software without restriction, including without limitation - * on the rights to use, copy, modify, merge, publish, distribute, sub - * license, and/or sell copies of the Software, and to permit persons to whom - * the Software is furnished to do so, subject to the following conditions: - * - * The above copyright notice and this permission notice (including the next - * paragraph) shall be included in all copies or substantial portions of the - * Software. - * - * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR - * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, - * FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL - * TUNGSTEN GRAPHICS AND/OR THEIR SUPPLIERS BE LIABLE FOR ANY CLAIM, - * DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR - * OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE - * USE OR OTHER DEALINGS IN THE SOFTWARE. - * - * Authors: - * Keith Whitwell <[email protected]> - */ - -#include "main/glheader.h" -#include "main/colormac.h" -#include "main/simple_list.h" -#include "main/enums.h" - -#include "vf/vf.h" - -#if defined(USE_SSE_ASM) - -#include "x86/rtasm/x86sse.h" -#include "x86/common_x86_asm.h" - - -#define X 0 -#define Y 1 -#define Z 2 -#define W 3 - - -struct x86_program { - struct x86_function func; - - struct vertex_fetch *vf; - GLboolean inputs_safe; - GLboolean outputs_safe; - GLboolean have_sse2; - - struct x86_reg identity; - struct x86_reg chan0; -}; - - -static struct x86_reg get_identity( struct x86_program *p ) -{ - return p->identity; -} - -static void emit_load4f_4( struct x86_program *p, - struct x86_reg dest, - struct x86_reg arg0 ) -{ - sse_movups(&p->func, dest, arg0); -} - -static void emit_load4f_3( struct x86_program *p, - struct x86_reg dest, - struct x86_reg arg0 ) -{ - /* Have to jump through some hoops: - * - * c 0 0 0 - * c 0 0 1 - * 0 0 c 1 - * a b c 1 - */ - sse_movss(&p->func, dest, x86_make_disp(arg0, 8)); - sse_shufps(&p->func, dest, get_identity(p), SHUF(X,Y,Z,W) ); - sse_shufps(&p->func, dest, dest, SHUF(Y,Z,X,W) ); - sse_movlps(&p->func, dest, arg0); -} - -static void emit_load4f_2( struct x86_program *p, - struct x86_reg dest, - struct x86_reg arg0 ) -{ - /* Initialize from identity, then pull in low two words: - */ - sse_movups(&p->func, dest, get_identity(p)); - sse_movlps(&p->func, dest, arg0); -} - -static void emit_load4f_1( struct x86_program *p, - struct x86_reg dest, - struct x86_reg arg0 ) -{ - /* Pull in low word, then swizzle in identity */ - sse_movss(&p->func, dest, arg0); - sse_shufps(&p->func, dest, get_identity(p), SHUF(X,Y,Z,W) ); -} - - - -static void emit_load3f_3( struct x86_program *p, - struct x86_reg dest, - struct x86_reg arg0 ) -{ - /* Over-reads by 1 dword - potential SEGV if input is a vertex - * array. - */ - if (p->inputs_safe) { - sse_movups(&p->func, dest, arg0); - } - else { - /* c 0 0 0 - * c c c c - * a b c c - */ - sse_movss(&p->func, dest, x86_make_disp(arg0, 8)); - sse_shufps(&p->func, dest, dest, SHUF(X,X,X,X)); - sse_movlps(&p->func, dest, arg0); - } -} - -static void emit_load3f_2( struct x86_program *p, - struct x86_reg dest, - struct x86_reg arg0 ) -{ - emit_load4f_2(p, dest, arg0); -} - -static void emit_load3f_1( struct x86_program *p, - struct x86_reg dest, - struct x86_reg arg0 ) -{ - emit_load4f_1(p, dest, arg0); -} - -static void emit_load2f_2( struct x86_program *p, - struct x86_reg dest, - struct x86_reg arg0 ) -{ - sse_movlps(&p->func, dest, arg0); -} - -static void emit_load2f_1( struct x86_program *p, - struct x86_reg dest, - struct x86_reg arg0 ) -{ - emit_load4f_1(p, dest, arg0); -} - -static void emit_load1f_1( struct x86_program *p, - struct x86_reg dest, - struct x86_reg arg0 ) -{ - sse_movss(&p->func, dest, arg0); -} - -static void (*load[4][4])( struct x86_program *p, - struct x86_reg dest, - struct x86_reg arg0 ) = { - { emit_load1f_1, - emit_load1f_1, - emit_load1f_1, - emit_load1f_1 }, - - { emit_load2f_1, - emit_load2f_2, - emit_load2f_2, - emit_load2f_2 }, - - { emit_load3f_1, - emit_load3f_2, - emit_load3f_3, - emit_load3f_3 }, - - { emit_load4f_1, - emit_load4f_2, - emit_load4f_3, - emit_load4f_4 } -}; - -static void emit_load( struct x86_program *p, - struct x86_reg dest, - GLuint sz, - struct x86_reg src, - GLuint src_sz) -{ - load[sz-1][src_sz-1](p, dest, src); -} - -static void emit_store4f( struct x86_program *p, - struct x86_reg dest, - struct x86_reg arg0 ) -{ - sse_movups(&p->func, dest, arg0); -} - -static void emit_store3f( struct x86_program *p, - struct x86_reg dest, - struct x86_reg arg0 ) -{ - if (p->outputs_safe) { - /* Emit the extra dword anyway. This may hurt writecombining, - * may cause other problems. - */ - sse_movups(&p->func, dest, arg0); - } - else { - /* Alternate strategy - emit two, shuffle, emit one. - */ - sse_movlps(&p->func, dest, arg0); - sse_shufps(&p->func, arg0, arg0, SHUF(Z,Z,Z,Z) ); /* NOTE! destructive */ - sse_movss(&p->func, x86_make_disp(dest,8), arg0); - } -} - -static void emit_store2f( struct x86_program *p, - struct x86_reg dest, - struct x86_reg arg0 ) -{ - sse_movlps(&p->func, dest, arg0); -} - -static void emit_store1f( struct x86_program *p, - struct x86_reg dest, - struct x86_reg arg0 ) -{ - sse_movss(&p->func, dest, arg0); -} - - -static void (*store[4])( struct x86_program *p, - struct x86_reg dest, - struct x86_reg arg0 ) = -{ - emit_store1f, - emit_store2f, - emit_store3f, - emit_store4f -}; - -static void emit_store( struct x86_program *p, - struct x86_reg dest, - GLuint sz, - struct x86_reg temp ) - -{ - store[sz-1](p, dest, temp); -} - -static void emit_pack_store_4ub( struct x86_program *p, - struct x86_reg dest, - struct x86_reg temp ) -{ - /* Scale by 255.0 - */ - sse_mulps(&p->func, temp, p->chan0); - - if (p->have_sse2) { - sse2_cvtps2dq(&p->func, temp, temp); - sse2_packssdw(&p->func, temp, temp); - sse2_packuswb(&p->func, temp, temp); - sse_movss(&p->func, dest, temp); - } - else { - struct x86_reg mmx0 = x86_make_reg(file_MMX, 0); - struct x86_reg mmx1 = x86_make_reg(file_MMX, 1); - sse_cvtps2pi(&p->func, mmx0, temp); - sse_movhlps(&p->func, temp, temp); - sse_cvtps2pi(&p->func, mmx1, temp); - mmx_packssdw(&p->func, mmx0, mmx1); - mmx_packuswb(&p->func, mmx0, mmx0); - mmx_movd(&p->func, dest, mmx0); - } -} - -static GLint get_offset( const void *a, const void *b ) -{ - return (const char *)b - (const char *)a; -} - -/* Not much happens here. Eventually use this function to try and - * avoid saving/reloading the source pointers each vertex (if some of - * them can fit in registers). - */ -static void get_src_ptr( struct x86_program *p, - struct x86_reg srcREG, - struct x86_reg vfREG, - struct vf_attr *a ) -{ - struct vertex_fetch *vf = p->vf; - struct x86_reg ptr_to_src = x86_make_disp(vfREG, get_offset(vf, &a->inputptr)); - - /* Load current a[j].inputptr - */ - x86_mov(&p->func, srcREG, ptr_to_src); -} - -static void update_src_ptr( struct x86_program *p, - struct x86_reg srcREG, - struct x86_reg vfREG, - struct vf_attr *a ) -{ - if (a->inputstride) { - struct vertex_fetch *vf = p->vf; - struct x86_reg ptr_to_src = x86_make_disp(vfREG, get_offset(vf, &a->inputptr)); - - /* add a[j].inputstride (hardcoded value - could just as easily - * pull the stride value from memory each time). - */ - x86_lea(&p->func, srcREG, x86_make_disp(srcREG, a->inputstride)); - - /* save new value of a[j].inputptr - */ - x86_mov(&p->func, ptr_to_src, srcREG); - } -} - - -/* Lots of hardcoding - * - * EAX -- pointer to current output vertex - * ECX -- pointer to current attribute - * - */ -static GLboolean build_vertex_emit( struct x86_program *p ) -{ - struct vertex_fetch *vf = p->vf; - GLuint j = 0; - - struct x86_reg vertexEAX = x86_make_reg(file_REG32, reg_AX); - struct x86_reg srcECX = x86_make_reg(file_REG32, reg_CX); - struct x86_reg countEBP = x86_make_reg(file_REG32, reg_BP); - struct x86_reg vfESI = x86_make_reg(file_REG32, reg_SI); - struct x86_reg temp = x86_make_reg(file_XMM, 0); - struct x86_reg vp0 = x86_make_reg(file_XMM, 1); - struct x86_reg vp1 = x86_make_reg(file_XMM, 2); - GLubyte *fixup, *label; - - /* Push a few regs? - */ - x86_push(&p->func, countEBP); - x86_push(&p->func, vfESI); - - - /* Get vertex count, compare to zero - */ - x86_xor(&p->func, srcECX, srcECX); - x86_mov(&p->func, countEBP, x86_fn_arg(&p->func, 2)); - x86_cmp(&p->func, countEBP, srcECX); - fixup = x86_jcc_forward(&p->func, cc_E); - - /* Initialize destination register. - */ - x86_mov(&p->func, vertexEAX, x86_fn_arg(&p->func, 3)); - - /* Move argument 1 (vf) into a reg: - */ - x86_mov(&p->func, vfESI, x86_fn_arg(&p->func, 1)); - - - /* Possibly load vp0, vp1 for viewport calcs: - */ - if (vf->allow_viewport_emits) { - sse_movups(&p->func, vp0, x86_make_disp(vfESI, get_offset(vf, &vf->vp[0]))); - sse_movups(&p->func, vp1, x86_make_disp(vfESI, get_offset(vf, &vf->vp[4]))); - } - - /* always load, needed or not: - */ - sse_movups(&p->func, p->chan0, x86_make_disp(vfESI, get_offset(vf, &vf->chan_scale[0]))); - sse_movups(&p->func, p->identity, x86_make_disp(vfESI, get_offset(vf, &vf->identity[0]))); - - /* Note address for loop jump */ - label = x86_get_label(&p->func); - - /* Emit code for each of the attributes. Currently routes - * everything through SSE registers, even when it might be more - * efficient to stick with regular old x86. No optimization or - * other tricks - enough new ground to cover here just getting - * things working. - */ - while (j < vf->attr_count) { - struct vf_attr *a = &vf->attr[j]; - struct x86_reg dest = x86_make_disp(vertexEAX, a->vertoffset); - - /* Now, load an XMM reg from src, perhaps transform, then save. - * Could be shortcircuited in specific cases: - */ - switch (a->format) { - case EMIT_1F: - get_src_ptr(p, srcECX, vfESI, a); - emit_load(p, temp, 1, x86_deref(srcECX), a->inputsize); - emit_store(p, dest, 1, temp); - update_src_ptr(p, srcECX, vfESI, a); - break; - case EMIT_2F: - get_src_ptr(p, srcECX, vfESI, a); - emit_load(p, temp, 2, x86_deref(srcECX), a->inputsize); - emit_store(p, dest, 2, temp); - update_src_ptr(p, srcECX, vfESI, a); - break; - case EMIT_3F: - /* Potentially the worst case - hardcode 2+1 copying: - */ - if (0) { - get_src_ptr(p, srcECX, vfESI, a); - emit_load(p, temp, 3, x86_deref(srcECX), a->inputsize); - emit_store(p, dest, 3, temp); - update_src_ptr(p, srcECX, vfESI, a); - } - else { - get_src_ptr(p, srcECX, vfESI, a); - emit_load(p, temp, 2, x86_deref(srcECX), a->inputsize); - emit_store(p, dest, 2, temp); - if (a->inputsize > 2) { - emit_load(p, temp, 1, x86_make_disp(srcECX, 8), 1); - emit_store(p, x86_make_disp(dest,8), 1, temp); - } - else { - sse_movss(&p->func, x86_make_disp(dest,8), get_identity(p)); - } - update_src_ptr(p, srcECX, vfESI, a); - } - break; - case EMIT_4F: - get_src_ptr(p, srcECX, vfESI, a); - emit_load(p, temp, 4, x86_deref(srcECX), a->inputsize); - emit_store(p, dest, 4, temp); - update_src_ptr(p, srcECX, vfESI, a); - break; - case EMIT_2F_VIEWPORT: - get_src_ptr(p, srcECX, vfESI, a); - emit_load(p, temp, 2, x86_deref(srcECX), a->inputsize); - sse_mulps(&p->func, temp, vp0); - sse_addps(&p->func, temp, vp1); - emit_store(p, dest, 2, temp); - update_src_ptr(p, srcECX, vfESI, a); - break; - case EMIT_3F_VIEWPORT: - get_src_ptr(p, srcECX, vfESI, a); - emit_load(p, temp, 3, x86_deref(srcECX), a->inputsize); - sse_mulps(&p->func, temp, vp0); - sse_addps(&p->func, temp, vp1); - emit_store(p, dest, 3, temp); - update_src_ptr(p, srcECX, vfESI, a); - break; - case EMIT_4F_VIEWPORT: - get_src_ptr(p, srcECX, vfESI, a); - emit_load(p, temp, 4, x86_deref(srcECX), a->inputsize); - sse_mulps(&p->func, temp, vp0); - sse_addps(&p->func, temp, vp1); - emit_store(p, dest, 4, temp); - update_src_ptr(p, srcECX, vfESI, a); - break; - case EMIT_3F_XYW: - get_src_ptr(p, srcECX, vfESI, a); - emit_load(p, temp, 4, x86_deref(srcECX), a->inputsize); - sse_shufps(&p->func, temp, temp, SHUF(X,Y,W,Z)); - emit_store(p, dest, 3, temp); - update_src_ptr(p, srcECX, vfESI, a); - break; - - case EMIT_1UB_1F: - /* Test for PAD3 + 1UB: - */ - if (j > 0 && - a[-1].vertoffset + a[-1].vertattrsize <= a->vertoffset - 3) - { - get_src_ptr(p, srcECX, vfESI, a); - emit_load(p, temp, 1, x86_deref(srcECX), a->inputsize); - sse_shufps(&p->func, temp, temp, SHUF(X,X,X,X)); - emit_pack_store_4ub(p, x86_make_disp(dest, -3), temp); /* overkill! */ - update_src_ptr(p, srcECX, vfESI, a); - } - else { - printf("Can't emit 1ub %x %x %d\n", a->vertoffset, a[-1].vertoffset, a[-1].vertattrsize ); - return GL_FALSE; - } - break; - case EMIT_3UB_3F_RGB: - case EMIT_3UB_3F_BGR: - /* Test for 3UB + PAD1: - */ - if (j == vf->attr_count - 1 || - a[1].vertoffset >= a->vertoffset + 4) { - get_src_ptr(p, srcECX, vfESI, a); - emit_load(p, temp, 3, x86_deref(srcECX), a->inputsize); - if (a->format == EMIT_3UB_3F_BGR) - sse_shufps(&p->func, temp, temp, SHUF(Z,Y,X,W)); - emit_pack_store_4ub(p, dest, temp); - update_src_ptr(p, srcECX, vfESI, a); - } - /* Test for 3UB + 1UB: - */ - else if (j < vf->attr_count - 1 && - a[1].format == EMIT_1UB_1F && - a[1].vertoffset == a->vertoffset + 3) { - get_src_ptr(p, srcECX, vfESI, a); - emit_load(p, temp, 3, x86_deref(srcECX), a->inputsize); - update_src_ptr(p, srcECX, vfESI, a); - - /* Make room for incoming value: - */ - sse_shufps(&p->func, temp, temp, SHUF(W,X,Y,Z)); - - get_src_ptr(p, srcECX, vfESI, &a[1]); - emit_load(p, temp, 1, x86_deref(srcECX), a[1].inputsize); - update_src_ptr(p, srcECX, vfESI, &a[1]); - - /* Rearrange and possibly do BGR conversion: - */ - if (a->format == EMIT_3UB_3F_BGR) - sse_shufps(&p->func, temp, temp, SHUF(W,Z,Y,X)); - else - sse_shufps(&p->func, temp, temp, SHUF(Y,Z,W,X)); - - emit_pack_store_4ub(p, dest, temp); - j++; /* NOTE: two attrs consumed */ - } - else { - printf("Can't emit 3ub\n"); - } - return GL_FALSE; /* add this later */ - break; - - case EMIT_4UB_4F_RGBA: - get_src_ptr(p, srcECX, vfESI, a); - emit_load(p, temp, 4, x86_deref(srcECX), a->inputsize); - emit_pack_store_4ub(p, dest, temp); - update_src_ptr(p, srcECX, vfESI, a); - break; - case EMIT_4UB_4F_BGRA: - get_src_ptr(p, srcECX, vfESI, a); - emit_load(p, temp, 4, x86_deref(srcECX), a->inputsize); - sse_shufps(&p->func, temp, temp, SHUF(Z,Y,X,W)); - emit_pack_store_4ub(p, dest, temp); - update_src_ptr(p, srcECX, vfESI, a); - break; - case EMIT_4UB_4F_ARGB: - get_src_ptr(p, srcECX, vfESI, a); - emit_load(p, temp, 4, x86_deref(srcECX), a->inputsize); - sse_shufps(&p->func, temp, temp, SHUF(W,X,Y,Z)); - emit_pack_store_4ub(p, dest, temp); - update_src_ptr(p, srcECX, vfESI, a); - break; - case EMIT_4UB_4F_ABGR: - get_src_ptr(p, srcECX, vfESI, a); - emit_load(p, temp, 4, x86_deref(srcECX), a->inputsize); - sse_shufps(&p->func, temp, temp, SHUF(W,Z,Y,X)); - emit_pack_store_4ub(p, dest, temp); - update_src_ptr(p, srcECX, vfESI, a); - break; - case EMIT_4CHAN_4F_RGBA: - switch (CHAN_TYPE) { - case GL_UNSIGNED_BYTE: - get_src_ptr(p, srcECX, vfESI, a); - emit_load(p, temp, 4, x86_deref(srcECX), a->inputsize); - emit_pack_store_4ub(p, dest, temp); - update_src_ptr(p, srcECX, vfESI, a); - break; - case GL_FLOAT: - get_src_ptr(p, srcECX, vfESI, a); - emit_load(p, temp, 4, x86_deref(srcECX), a->inputsize); - emit_store(p, dest, 4, temp); - update_src_ptr(p, srcECX, vfESI, a); - break; - case GL_UNSIGNED_SHORT: - default: - printf("unknown CHAN_TYPE %s\n", _mesa_lookup_enum_by_nr(CHAN_TYPE)); - return GL_FALSE; - } - break; - default: - printf("unknown a[%d].format %d\n", j, a->format); - return GL_FALSE; /* catch any new opcodes */ - } - - /* Increment j by at least 1 - may have been incremented above also: - */ - j++; - } - - /* Next vertex: - */ - x86_lea(&p->func, vertexEAX, x86_make_disp(vertexEAX, vf->vertex_stride)); - - /* decr count, loop if not zero - */ - x86_dec(&p->func, countEBP); - x86_test(&p->func, countEBP, countEBP); - x86_jcc(&p->func, cc_NZ, label); - - /* Exit mmx state? - */ - if (p->func.need_emms) - mmx_emms(&p->func); - - /* Land forward jump here: - */ - x86_fixup_fwd_jump(&p->func, fixup); - - /* Pop regs and return - */ - x86_pop(&p->func, x86_get_base_reg(vfESI)); - x86_pop(&p->func, countEBP); - x86_ret(&p->func); - - vf->emit = (vf_emit_func)x86_get_func(&p->func); - return GL_TRUE; -} - - - -void vf_generate_sse_emit( struct vertex_fetch *vf ) -{ - struct x86_program p; - - if (!cpu_has_xmm) { - vf->codegen_emit = NULL; - return; - } - - memset(&p, 0, sizeof(p)); - - p.vf = vf; - p.inputs_safe = 0; /* for now */ - p.outputs_safe = 0; /* for now */ - p.have_sse2 = cpu_has_xmm2; - p.identity = x86_make_reg(file_XMM, 6); - p.chan0 = x86_make_reg(file_XMM, 7); - - x86_init_func(&p.func); - - if (build_vertex_emit(&p)) { - vf_register_fastpath( vf, GL_TRUE ); - } - else { - /* Note the failure so that we don't keep trying to codegen an - * impossible state: - */ - vf_register_fastpath( vf, GL_FALSE ); - x86_release_func(&p.func); - } -} - -#else - -void vf_generate_sse_emit( struct vertex_fetch *vf ) -{ - /* Dummy version for when USE_SSE_ASM not defined */ -} - -#endif |