diff options
author | Marek Olšák <[email protected]> | 2015-09-27 21:28:22 +0200 |
---|---|---|
committer | Marek Olšák <[email protected]> | 2015-10-03 22:06:08 +0200 |
commit | 4b8bb2f559b75c953e87c7b6bda17b155a87df15 (patch) | |
tree | befb961ff2ce47475179397a1f7db0e7ba32e298 /src/mesa/vbo | |
parent | 72a5dff9cbc9ec9edee9e9ef539e4cb3f9051903 (diff) |
mesa: remove Driver.SaveFlushVertices
Nothing overrides it.
Reviewed-by: Brian Paul <[email protected]>
Diffstat (limited to 'src/mesa/vbo')
-rw-r--r-- | src/mesa/vbo/vbo.h | 1 | ||||
-rw-r--r-- | src/mesa/vbo/vbo_save.c | 1 | ||||
-rw-r--r-- | src/mesa/vbo/vbo_save.h | 1 | ||||
-rw-r--r-- | src/mesa/vbo/vbo_save_api.c | 2 |
4 files changed, 2 insertions, 3 deletions
diff --git a/src/mesa/vbo/vbo.h b/src/mesa/vbo/vbo.h index 57ab2acc18a..c1f92368a27 100644 --- a/src/mesa/vbo/vbo.h +++ b/src/mesa/vbo/vbo.h @@ -89,6 +89,7 @@ vbo_initialize_save_dispatch(const struct gl_context *ctx, struct _glapi_table *exec); void vbo_exec_FlushVertices(struct gl_context *ctx, GLuint flags); +void vbo_save_SaveFlushVertices(struct gl_context *ctx); diff --git a/src/mesa/vbo/vbo_save.c b/src/mesa/vbo/vbo_save.c index a177660c0f2..7de1966f9c9 100644 --- a/src/mesa/vbo/vbo_save.c +++ b/src/mesa/vbo/vbo_save.c @@ -37,7 +37,6 @@ static void vbo_save_callback_init( struct gl_context *ctx ) { ctx->Driver.NewList = vbo_save_NewList; ctx->Driver.EndList = vbo_save_EndList; - ctx->Driver.SaveFlushVertices = vbo_save_SaveFlushVertices; ctx->Driver.BeginCallList = vbo_save_BeginCallList; ctx->Driver.EndCallList = vbo_save_EndCallList; ctx->Driver.NotifySaveBegin = vbo_save_NotifyBegin; diff --git a/src/mesa/vbo/vbo_save.h b/src/mesa/vbo/vbo_save.h index 5b1ac81771e..465c314a930 100644 --- a/src/mesa/vbo/vbo_save.h +++ b/src/mesa/vbo/vbo_save.h @@ -179,7 +179,6 @@ void vbo_save_EndList( struct gl_context *ctx ); void vbo_save_NewList( struct gl_context *ctx, GLuint list, GLenum mode ); void vbo_save_EndCallList( struct gl_context *ctx ); void vbo_save_BeginCallList( struct gl_context *ctx, struct gl_display_list *list ); -void vbo_save_SaveFlushVertices( struct gl_context *ctx ); GLboolean vbo_save_NotifyBegin( struct gl_context *ctx, GLenum mode ); void vbo_save_playback_vertex_list( struct gl_context *ctx, void *data ); diff --git a/src/mesa/vbo/vbo_save_api.c b/src/mesa/vbo/vbo_save_api.c index 29de3d38aaa..36cc11760f1 100644 --- a/src/mesa/vbo/vbo_save_api.c +++ b/src/mesa/vbo/vbo_save_api.c @@ -1001,7 +1001,7 @@ vbo_save_NotifyBegin(struct gl_context *ctx, GLenum mode) _mesa_install_save_vtxfmt(ctx, &save->vtxfmt); } - /* We need to call SaveFlushVertices() if there's state change */ + /* We need to call vbo_save_SaveFlushVertices() if there's state change */ ctx->Driver.SaveNeedFlush = GL_TRUE; /* GL_TRUE means we've handled this glBegin here; don't compile a BEGIN |