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authorBrian Paul <[email protected]>2015-10-12 11:26:16 -0600
committerBrian Paul <[email protected]>2015-10-13 08:28:23 -0600
commit20f31ae37c42b4c98e0a55ba6b2e57ad9d1c277b (patch)
tree80491c40c531e4aa9fe3f6674ffddaa15732ec6b /src/mesa/vbo
parentdd293d8aae324ac7b9d5297e33a1e732e1f3f4d3 (diff)
vbo: get rid of needless NR_MAT_ATTRIBS constant
Reviewed-by: Marek Olšák <[email protected]>
Diffstat (limited to 'src/mesa/vbo')
-rw-r--r--src/mesa/vbo/vbo_context.c9
1 files changed, 3 insertions, 6 deletions
diff --git a/src/mesa/vbo/vbo_context.c b/src/mesa/vbo/vbo_context.c
index 802955da28e..b5dc45cb603 100644
--- a/src/mesa/vbo/vbo_context.c
+++ b/src/mesa/vbo/vbo_context.c
@@ -33,7 +33,6 @@
#include "vbo.h"
#include "vbo_context.h"
-#define NR_MAT_ATTRIBS 12
static GLuint check_size( const GLfloat *attr )
{
@@ -108,14 +107,12 @@ static void init_mat_currval(struct gl_context *ctx)
&vbo->currval[VBO_ATTRIB_MAT_FRONT_AMBIENT];
GLuint i;
- assert(NR_MAT_ATTRIBS == MAT_ATTRIB_MAX);
-
- memset(arrays, 0, sizeof(*arrays) * NR_MAT_ATTRIBS);
+ memset(arrays, 0, sizeof(*arrays) * MAT_ATTRIB_MAX);
/* Set up a constant (StrideB == 0) array for each current
* attribute:
*/
- for (i = 0; i < NR_MAT_ATTRIBS; i++) {
+ for (i = 0; i < MAT_ATTRIB_MAX; i++) {
struct gl_client_array *cl = &arrays[i];
/* Size is fixed for the material attributes, for others will
@@ -175,7 +172,7 @@ GLboolean _vbo_CreateContext( struct gl_context *ctx )
for (i = 0; i < ARRAY_SIZE(vbo->map_vp_none); i++)
vbo->map_vp_none[i] = i;
/* map material attribs to generic slots */
- for (i = 0; i < NR_MAT_ATTRIBS; i++)
+ for (i = 0; i < MAT_ATTRIB_MAX; i++)
vbo->map_vp_none[VERT_ATTRIB_GENERIC(i)]
= VBO_ATTRIB_MAT_FRONT_AMBIENT + i;