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authorJosé Fonseca <[email protected]>2011-04-07 12:19:14 +0100
committerJosé Fonseca <[email protected]>2011-04-07 12:20:06 +0100
commit0c501bacef3738b55986292abca149dcfe76d72d (patch)
tree520e16b5c73e0179dc1d270cd7e255594cdfb0ca /src/mesa/vbo
parent204991bf5d29caa3fa54df9e4f6898faa73752cf (diff)
mesa/st: Fix user buffer size computation when stride is zero.
Although for GL a zero stride means tightly packed elements, Mesa internally uses zero strides for constant arrays. Therefore user buffers need to be defined from buffer_offset + src_offset + min_index*stride to buffer_offset + src_offset + max_index*stride + elem_size Simplifying the later with (max_index + 1)*stride will give zero sized buffers. This change also aggregates the st_context's info about user buffers into a single array.
Diffstat (limited to 'src/mesa/vbo')
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