diff options
author | Brian Paul <[email protected]> | 2018-01-12 10:16:40 -0700 |
---|---|---|
committer | Brian Paul <[email protected]> | 2018-01-17 11:17:56 -0700 |
commit | efb5ce1c5ef5f150ffe257810020965a206a4d90 (patch) | |
tree | 357b0cfd23bf55935f26e3bfaec5361d544c85bf /src/mesa/vbo | |
parent | 2064c4e8144b401420fa9e0d603560baf9ef104c (diff) |
vbo: rename some functions in vbo_save_draw.c
Reviewed-by: Ian Romanick <[email protected]>
Diffstat (limited to 'src/mesa/vbo')
-rw-r--r-- | src/mesa/vbo/vbo_save_draw.c | 18 |
1 files changed, 9 insertions, 9 deletions
diff --git a/src/mesa/vbo/vbo_save_draw.c b/src/mesa/vbo/vbo_save_draw.c index d10d2dd11b6..ee7f509b6cb 100644 --- a/src/mesa/vbo/vbo_save_draw.c +++ b/src/mesa/vbo/vbo_save_draw.c @@ -44,8 +44,8 @@ * last vertex to the saved state */ static void -_playback_copy_to_current(struct gl_context *ctx, - const struct vbo_save_vertex_list *node) +playback_copy_to_current(struct gl_context *ctx, + const struct vbo_save_vertex_list *node) { struct vbo_context *vbo = vbo_context(ctx); fi_type vertex[VBO_ATTRIB_MAX * 4]; @@ -132,8 +132,8 @@ _playback_copy_to_current(struct gl_context *ctx, * into it: */ static void -vbo_bind_vertex_list(struct gl_context *ctx, - const struct vbo_save_vertex_list *node) +bind_vertex_list(struct gl_context *ctx, + const struct vbo_save_vertex_list *node) { struct vbo_context *vbo = vbo_context(ctx); struct vbo_save_context *save = &vbo->save; @@ -222,8 +222,8 @@ vbo_bind_vertex_list(struct gl_context *ctx, static void -vbo_save_loopback_vertex_list(struct gl_context *ctx, - const struct vbo_save_vertex_list *list) +loopback_vertex_list(struct gl_context *ctx, + const struct vbo_save_vertex_list *list) { const char *buffer = ctx->Driver.MapBufferRange(ctx, 0, @@ -286,7 +286,7 @@ vbo_save_playback_vertex_list(struct gl_context *ctx, void *data) /* Various degenerate cases: translate into immediate mode * calls rather than trying to execute in place. */ - vbo_save_loopback_vertex_list(ctx, node); + loopback_vertex_list(ctx, node); goto end; } @@ -304,7 +304,7 @@ vbo_save_playback_vertex_list(struct gl_context *ctx, void *data) return; } - vbo_bind_vertex_list(ctx, node); + bind_vertex_list(ctx, node); vbo_draw_method(vbo_context(ctx), DRAW_DISPLAY_LIST); @@ -327,7 +327,7 @@ vbo_save_playback_vertex_list(struct gl_context *ctx, void *data) /* Copy to current? */ - _playback_copy_to_current(ctx, node); + playback_copy_to_current(ctx, node); end: if (remap_vertex_store) { |