diff options
author | Marek Olšák <[email protected]> | 2014-02-06 19:24:23 +0100 |
---|---|---|
committer | Marek Olšák <[email protected]> | 2014-02-25 16:07:33 +0100 |
commit | dca350201e00c7cf1cfb009158f4abf27fbc96d2 (patch) | |
tree | 8e331dfaa4ab2b623ee559f14fb1f678be6ba5df /src/mesa/vbo | |
parent | 86e68b0f1f7f5ff58b38653978acaa736ae3d01c (diff) |
mesa: allow buffers to be mapped multiple times
OpenGL allows a buffer to be mapped only once, but we also map buffers
internally, e.g. in the software primitive restart fallback, for PBOs,
vbo_get_minmax_index, etc. This has always been a problem, but it will
be a bigger problem with persistent buffer mappings, which will prevent
all Mesa functions from mapping buffers for internal purposes.
This adds a driver interface to core Mesa which supports multiple buffer
mappings and allows 2 mappings: one for the GL user and one for Mesa.
Note that Gallium supports an unlimited number of buffer and texture
mappings, so it's not really an issue for Gallium.
v2: fix unmapping in xm_dd.c, remove the GL errors there
v3: fix the intel driver (by Fredrik)
Reviewed-by: Fredrik Höglund <[email protected]>
Diffstat (limited to 'src/mesa/vbo')
-rw-r--r-- | src/mesa/vbo/vbo_exec_api.c | 4 | ||||
-rw-r--r-- | src/mesa/vbo/vbo_exec_array.c | 36 | ||||
-rw-r--r-- | src/mesa/vbo/vbo_exec_draw.c | 22 | ||||
-rw-r--r-- | src/mesa/vbo/vbo_primitive_restart.c | 17 | ||||
-rw-r--r-- | src/mesa/vbo/vbo_rebase.c | 9 | ||||
-rw-r--r-- | src/mesa/vbo/vbo_save_api.c | 15 | ||||
-rw-r--r-- | src/mesa/vbo/vbo_save_draw.c | 6 | ||||
-rw-r--r-- | src/mesa/vbo/vbo_split_copy.c | 28 |
8 files changed, 81 insertions, 56 deletions
diff --git a/src/mesa/vbo/vbo_exec_api.c b/src/mesa/vbo/vbo_exec_api.c index 9858badebf1..74aec127c5c 100644 --- a/src/mesa/vbo/vbo_exec_api.c +++ b/src/mesa/vbo/vbo_exec_api.c @@ -1118,8 +1118,8 @@ void vbo_exec_vtx_destroy( struct vbo_exec_context *exec ) /* Free the vertex buffer. Unmap first if needed. */ - if (_mesa_bufferobj_mapped(exec->vtx.bufferobj)) { - ctx->Driver.UnmapBuffer(ctx, exec->vtx.bufferobj); + if (_mesa_bufferobj_mapped(exec->vtx.bufferobj, MAP_INTERNAL)) { + ctx->Driver.UnmapBuffer(ctx, exec->vtx.bufferobj, MAP_INTERNAL); } _mesa_reference_buffer_object(ctx, &exec->vtx.bufferobj, NULL); } diff --git a/src/mesa/vbo/vbo_exec_array.c b/src/mesa/vbo/vbo_exec_array.c index 32e1458bd2b..07ce08feff9 100644 --- a/src/mesa/vbo/vbo_exec_array.c +++ b/src/mesa/vbo/vbo_exec_array.c @@ -101,7 +101,8 @@ vbo_get_minmax_index(struct gl_context *ctx, if (_mesa_is_bufferobj(ib->obj)) { GLsizeiptr size = MIN2(count * index_size, ib->obj->Size); indices = ctx->Driver.MapBufferRange(ctx, (GLintptr) indices, size, - GL_MAP_READ_BIT, ib->obj); + GL_MAP_READ_BIT, ib->obj, + MAP_INTERNAL); } switch (ib->type) { @@ -177,7 +178,7 @@ vbo_get_minmax_index(struct gl_context *ctx, } if (_mesa_is_bufferobj(ib->obj)) { - ctx->Driver.UnmapBuffer(ctx, ib->obj); + ctx->Driver.UnmapBuffer(ctx, ib->obj, MAP_INTERNAL); } } @@ -229,13 +230,15 @@ check_array_data(struct gl_context *ctx, struct gl_client_array *array, if (array->Enabled) { const void *data = array->Ptr; if (_mesa_is_bufferobj(array->BufferObj)) { - if (!array->BufferObj->Pointer) { + if (!array->BufferObj->Mappings[MAP_INTERNAL].Pointer) { /* need to map now */ - array->BufferObj->Pointer = + array->BufferObj->Mappings[MAP_INTERNAL].Pointer = ctx->Driver.MapBufferRange(ctx, 0, array->BufferObj->Size, - GL_MAP_READ_BIT, array->BufferObj); + GL_MAP_READ_BIT, array->BufferObj, + MAP_INTERNAL); } - data = ADD_POINTERS(data, array->BufferObj->Pointer); + data = ADD_POINTERS(data, + array->BufferObj->Mappings[MAP_INTERNAL].Pointer); } switch (array->Type) { case GL_FLOAT: @@ -273,8 +276,8 @@ unmap_array_buffer(struct gl_context *ctx, struct gl_client_array *array) { if (array->Enabled && _mesa_is_bufferobj(array->BufferObj) && - _mesa_bufferobj_mapped(array->BufferObj)) { - ctx->Driver.UnmapBuffer(ctx, array->BufferObj); + _mesa_bufferobj_mapped(array->BufferObj, MAP_INTERNAL)) { + ctx->Driver.UnmapBuffer(ctx, array->BufferObj, MAP_INTERNAL); } } @@ -295,7 +298,8 @@ check_draw_elements_data(struct gl_context *ctx, GLsizei count, GLenum elemType, elemMap = ctx->Driver.MapBufferRange(ctx, 0, ctx->Array.VAO->IndexBufferObj->Size, GL_MAP_READ_BIT, - ctx->Array.VAO->IndexBufferObj); + ctx->Array.VAO->IndexBufferObj, + MAP_INTERNAL); elements = ADD_POINTERS(elements, elemMap); } @@ -324,7 +328,8 @@ check_draw_elements_data(struct gl_context *ctx, GLsizei count, GLenum elemType, } if (_mesa_is_bufferobj(vao->IndexBufferObj)) { - ctx->Driver.UnmapBuffer(ctx, ctx->Array.VAO->IndexBufferObj); + ctx->Driver.UnmapBuffer(ctx, ctx->Array.VAO->IndexBufferObj, + MAP_INTERNAL); } for (k = 0; k < Elements(vao->_VertexAttrib); k++) { @@ -374,7 +379,8 @@ print_draw_arrays(struct gl_context *ctx, if (bufName) { GLubyte *p = ctx->Driver.MapBufferRange(ctx, 0, bufObj->Size, - GL_MAP_READ_BIT, bufObj); + GL_MAP_READ_BIT, bufObj, + MAP_INTERNAL); int offset = (int) (GLintptr) exec->array.inputs[i]->Ptr; float *f = (float *) (p + offset); int *k = (int *) f; @@ -386,7 +392,7 @@ print_draw_arrays(struct gl_context *ctx, for (i = 0; i < n; i++) { printf(" float[%d] = 0x%08x %f\n", i, k[i], f[i]); } - ctx->Driver.UnmapBuffer(ctx, bufObj); + ctx->Driver.UnmapBuffer(ctx, bufObj, MAP_INTERNAL); } } } @@ -885,7 +891,8 @@ dump_element_buffer(struct gl_context *ctx, GLenum type) ctx->Driver.MapBufferRange(ctx, 0, ctx->Array.VAO->IndexBufferObj->Size, GL_MAP_READ_BIT, - ctx->Array.VAO->IndexBufferObj); + ctx->Array.VAO->IndexBufferObj, + MAP_INTERNAL); switch (type) { case GL_UNSIGNED_BYTE: { @@ -927,7 +934,8 @@ dump_element_buffer(struct gl_context *ctx, GLenum type) ; } - ctx->Driver.UnmapBuffer(ctx, ctx->Array.VAO->IndexBufferObj); + ctx->Driver.UnmapBuffer(ctx, ctx->Array.VAO->IndexBufferObj, + MAP_INTERNAL); } #endif diff --git a/src/mesa/vbo/vbo_exec_draw.c b/src/mesa/vbo/vbo_exec_draw.c index 46be65fc010..c454c6943b4 100644 --- a/src/mesa/vbo/vbo_exec_draw.c +++ b/src/mesa/vbo/vbo_exec_draw.c @@ -220,9 +220,10 @@ vbo_exec_bind_arrays( struct gl_context *ctx ) if (_mesa_is_bufferobj(exec->vtx.bufferobj)) { /* a real buffer obj: Ptr is an offset, not a pointer*/ - assert(exec->vtx.bufferobj->Pointer); /* buf should be mapped */ + assert(exec->vtx.bufferobj->Mappings[MAP_INTERNAL].Pointer); assert(offset >= 0); - arrays[attr].Ptr = (GLubyte *)exec->vtx.bufferobj->Offset + offset; + arrays[attr].Ptr = (GLubyte *) + exec->vtx.bufferobj->Mappings[MAP_INTERNAL].Offset + offset; } else { /* Ptr into ordinary app memory */ @@ -261,12 +262,15 @@ vbo_exec_vtx_unmap( struct vbo_exec_context *exec ) struct gl_context *ctx = exec->ctx; if (ctx->Driver.FlushMappedBufferRange) { - GLintptr offset = exec->vtx.buffer_used - exec->vtx.bufferobj->Offset; - GLsizeiptr length = (exec->vtx.buffer_ptr - exec->vtx.buffer_map) * sizeof(float); + GLintptr offset = exec->vtx.buffer_used - + exec->vtx.bufferobj->Mappings[MAP_INTERNAL].Offset; + GLsizeiptr length = (exec->vtx.buffer_ptr - exec->vtx.buffer_map) * + sizeof(float); if (length) ctx->Driver.FlushMappedBufferRange(ctx, offset, length, - exec->vtx.bufferobj); + exec->vtx.bufferobj, + MAP_INTERNAL); } exec->vtx.buffer_used += (exec->vtx.buffer_ptr - @@ -275,7 +279,7 @@ vbo_exec_vtx_unmap( struct vbo_exec_context *exec ) assert(exec->vtx.buffer_used <= VBO_VERT_BUFFER_SIZE); assert(exec->vtx.buffer_ptr != NULL); - ctx->Driver.UnmapBuffer(ctx, exec->vtx.bufferobj); + ctx->Driver.UnmapBuffer(ctx, exec->vtx.bufferobj, MAP_INTERNAL); exec->vtx.buffer_map = NULL; exec->vtx.buffer_ptr = NULL; exec->vtx.max_vert = 0; @@ -312,7 +316,8 @@ vbo_exec_vtx_map( struct vbo_exec_context *exec ) (VBO_VERT_BUFFER_SIZE - exec->vtx.buffer_used), accessRange, - exec->vtx.bufferobj); + exec->vtx.bufferobj, + MAP_INTERNAL); exec->vtx.buffer_ptr = exec->vtx.buffer_map; } else { @@ -336,7 +341,8 @@ vbo_exec_vtx_map( struct vbo_exec_context *exec ) (GLfloat *)ctx->Driver.MapBufferRange(ctx, 0, VBO_VERT_BUFFER_SIZE, accessRange, - exec->vtx.bufferobj); + exec->vtx.bufferobj, + MAP_INTERNAL); } else { _mesa_error(ctx, GL_OUT_OF_MEMORY, "VBO allocation"); diff --git a/src/mesa/vbo/vbo_primitive_restart.c b/src/mesa/vbo/vbo_primitive_restart.c index 9c30554314c..25c89669ccf 100644 --- a/src/mesa/vbo/vbo_primitive_restart.c +++ b/src/mesa/vbo/vbo_primitive_restart.c @@ -177,7 +177,7 @@ vbo_sw_primitive_restart(struct gl_context *ctx, struct _mesa_prim temp_prim; struct vbo_context *vbo = vbo_context(ctx); vbo_draw_func draw_prims_func = vbo->draw_prims; - GLboolean map_ib = ib->obj->Name && !ib->obj->Pointer; + GLboolean map_ib = ib->obj->Name && !ib->obj->Mappings[MAP_INTERNAL].Pointer; void *ptr; /* If there is an indirect buffer, map it and extract the draw params */ @@ -186,7 +186,7 @@ vbo_sw_primitive_restart(struct gl_context *ctx, struct _mesa_index_buffer new_ib = *ib; const uint32_t *indirect_params; if (!ctx->Driver.MapBufferRange(ctx, 0, indirect->Size, GL_MAP_READ_BIT, - indirect)) { + indirect, MAP_INTERNAL)) { /* something went wrong with mapping, give up */ _mesa_error(ctx, GL_OUT_OF_MEMORY, @@ -195,8 +195,9 @@ vbo_sw_primitive_restart(struct gl_context *ctx, } assert(nr_prims == 1); - indirect_params = (const uint32_t *) ADD_POINTERS(indirect->Pointer, - new_prim.indirect_offset); + indirect_params = (const uint32_t *) + ADD_POINTERS(indirect->Mappings[MAP_INTERNAL].Pointer, + new_prim.indirect_offset); new_prim.is_indirect = 0; new_prim.count = indirect_params[0]; @@ -210,7 +211,7 @@ vbo_sw_primitive_restart(struct gl_context *ctx, prims = &new_prim; ib = &new_ib; - ctx->Driver.UnmapBuffer(ctx, indirect); + ctx->Driver.UnmapBuffer(ctx, indirect, MAP_INTERNAL); } /* Find the sub-primitives. These are regions in the index buffer which @@ -218,17 +219,17 @@ vbo_sw_primitive_restart(struct gl_context *ctx, */ if (map_ib) { ctx->Driver.MapBufferRange(ctx, 0, ib->obj->Size, GL_MAP_READ_BIT, - ib->obj); + ib->obj, MAP_INTERNAL); } - ptr = ADD_POINTERS(ib->obj->Pointer, ib->ptr); + ptr = ADD_POINTERS(ib->obj->Mappings[MAP_INTERNAL].Pointer, ib->ptr); sub_prims = find_sub_primitives(ptr, vbo_sizeof_ib_type(ib->type), 0, ib->count, restart_index, &num_sub_prims); if (map_ib) { - ctx->Driver.UnmapBuffer(ctx, ib->obj); + ctx->Driver.UnmapBuffer(ctx, ib->obj, MAP_INTERNAL); } /* Loop over the primitives, and use the located sub-primitives to draw diff --git a/src/mesa/vbo/vbo_rebase.c b/src/mesa/vbo/vbo_rebase.c index c700621cef2..f3fe5f75708 100644 --- a/src/mesa/vbo/vbo_rebase.c +++ b/src/mesa/vbo/vbo_rebase.c @@ -157,15 +157,16 @@ void vbo_rebase_prims( struct gl_context *ctx, } else if (ib) { /* Unfortunately need to adjust each index individually. */ - GLboolean map_ib = ib->obj->Name && !ib->obj->Pointer; + GLboolean map_ib = ib->obj->Name && + !ib->obj->Mappings[MAP_INTERNAL].Pointer; void *ptr; if (map_ib) ctx->Driver.MapBufferRange(ctx, 0, ib->obj->Size, GL_MAP_READ_BIT, - ib->obj); + ib->obj, MAP_INTERNAL); - ptr = ADD_POINTERS(ib->obj->Pointer, ib->ptr); + ptr = ADD_POINTERS(ib->obj->Mappings[MAP_INTERNAL].Pointer, ib->ptr); /* Some users might prefer it if we translated elements to * GLuints here. Others wouldn't... @@ -183,7 +184,7 @@ void vbo_rebase_prims( struct gl_context *ctx, } if (map_ib) - ctx->Driver.UnmapBuffer(ctx, ib->obj); + ctx->Driver.UnmapBuffer(ctx, ib->obj, MAP_INTERNAL); tmp_ib.obj = ctx->Shared->NullBufferObj; tmp_ib.ptr = tmp_indices; diff --git a/src/mesa/vbo/vbo_save_api.c b/src/mesa/vbo/vbo_save_api.c index b86ced5bf89..1c6b91942d5 100644 --- a/src/mesa/vbo/vbo_save_api.c +++ b/src/mesa/vbo/vbo_save_api.c @@ -253,7 +253,8 @@ vbo_save_map_vertex_store(struct gl_context *ctx, GLsizeiptr size = vertex_store->bufferobj->Size - offset; GLfloat *range = (GLfloat *) ctx->Driver.MapBufferRange(ctx, offset, size, access, - vertex_store->bufferobj); + vertex_store->bufferobj, + MAP_INTERNAL); if (range) { /* compute address of start of whole buffer (needed elsewhere) */ vertex_store->buffer = range - vertex_store->used; @@ -279,13 +280,14 @@ vbo_save_unmap_vertex_store(struct gl_context *ctx, if (vertex_store->bufferobj->Size > 0) { GLintptr offset = 0; GLsizeiptr length = vertex_store->used * sizeof(GLfloat) - - vertex_store->bufferobj->Offset; + - vertex_store->bufferobj->Mappings[MAP_INTERNAL].Offset; /* Explicitly flush the region we wrote to */ ctx->Driver.FlushMappedBufferRange(ctx, offset, length, - vertex_store->bufferobj); + vertex_store->bufferobj, + MAP_INTERNAL); - ctx->Driver.UnmapBuffer(ctx, vertex_store->bufferobj); + ctx->Driver.UnmapBuffer(ctx, vertex_store->bufferobj, MAP_INTERNAL); } vertex_store->buffer = NULL; } @@ -1118,6 +1120,7 @@ _save_OBE_DrawElements(GLenum mode, GLsizei count, GLenum type, { GET_CURRENT_CONTEXT(ctx); struct vbo_save_context *save = &vbo_context(ctx)->save; + struct gl_buffer_object *indexbuf = ctx->Array.VAO->IndexBufferObj; GLint i; if (!_mesa_is_valid_prim_mode(ctx, mode)) { @@ -1140,9 +1143,9 @@ _save_OBE_DrawElements(GLenum mode, GLsizei count, GLenum type, _ae_map_vbos(ctx); - if (_mesa_is_bufferobj(ctx->Array.VAO->IndexBufferObj)) + if (_mesa_is_bufferobj(indexbuf)) indices = - ADD_POINTERS(ctx->Array.VAO->IndexBufferObj->Pointer, indices); + ADD_POINTERS(indexbuf->Mappings[MAP_INTERNAL].Pointer, indices); vbo_save_NotifyBegin(ctx, (mode | VBO_SAVE_PRIM_WEAK | VBO_SAVE_PRIM_NO_CURRENT_UPDATE)); diff --git a/src/mesa/vbo/vbo_save_draw.c b/src/mesa/vbo/vbo_save_draw.c index 4b13cc4e5d0..89fd30e0fb1 100644 --- a/src/mesa/vbo/vbo_save_draw.c +++ b/src/mesa/vbo/vbo_save_draw.c @@ -225,7 +225,8 @@ vbo_save_loopback_vertex_list(struct gl_context *ctx, ctx->Driver.MapBufferRange(ctx, 0, list->vertex_store->bufferobj->Size, GL_MAP_READ_BIT, /* ? */ - list->vertex_store->bufferobj); + list->vertex_store->bufferobj, + MAP_INTERNAL); vbo_loopback_vertex_list(ctx, (const GLfloat *)(buffer + list->buffer_offset), @@ -235,7 +236,8 @@ vbo_save_loopback_vertex_list(struct gl_context *ctx, list->wrap_count, list->vertex_size); - ctx->Driver.UnmapBuffer(ctx, list->vertex_store->bufferobj); + ctx->Driver.UnmapBuffer(ctx, list->vertex_store->bufferobj, + MAP_INTERNAL); } diff --git a/src/mesa/vbo/vbo_split_copy.c b/src/mesa/vbo/vbo_split_copy.c index 4332ef2e6d7..719ad651a89 100644 --- a/src/mesa/vbo/vbo_split_copy.c +++ b/src/mesa/vbo/vbo_split_copy.c @@ -451,11 +451,14 @@ replay_init( struct copy_context *copy ) copy->varying[j].size = attr_size(copy->array[i]); copy->vertex_size += attr_size(copy->array[i]); - if (_mesa_is_bufferobj(vbo) && !_mesa_bufferobj_mapped(vbo)) - ctx->Driver.MapBufferRange(ctx, 0, vbo->Size, GL_MAP_READ_BIT, vbo); + if (_mesa_is_bufferobj(vbo) && + !_mesa_bufferobj_mapped(vbo, MAP_INTERNAL)) + ctx->Driver.MapBufferRange(ctx, 0, vbo->Size, GL_MAP_READ_BIT, vbo, + MAP_INTERNAL); - copy->varying[j].src_ptr = ADD_POINTERS(vbo->Pointer, - copy->array[i]->Ptr); + copy->varying[j].src_ptr = + ADD_POINTERS(vbo->Mappings[MAP_INTERNAL].Pointer, + copy->array[i]->Ptr); copy->dstarray_ptr[i] = ©->varying[j].dstarray; } @@ -466,12 +469,13 @@ replay_init( struct copy_context *copy ) * do it internally. */ if (_mesa_is_bufferobj(copy->ib->obj) && - !_mesa_bufferobj_mapped(copy->ib->obj)) + !_mesa_bufferobj_mapped(copy->ib->obj, MAP_INTERNAL)) ctx->Driver.MapBufferRange(ctx, 0, copy->ib->obj->Size, GL_MAP_READ_BIT, - copy->ib->obj); + copy->ib->obj, MAP_INTERNAL); - srcptr = (const GLubyte *) ADD_POINTERS(copy->ib->obj->Pointer, - copy->ib->ptr); + srcptr = (const GLubyte *) + ADD_POINTERS(copy->ib->obj->Mappings[MAP_INTERNAL].Pointer, + copy->ib->ptr); switch (copy->ib->type) { case GL_UNSIGNED_BYTE: @@ -572,15 +576,15 @@ replay_finish( struct copy_context *copy ) */ for (i = 0; i < copy->nr_varying; i++) { struct gl_buffer_object *vbo = copy->varying[i].array->BufferObj; - if (_mesa_is_bufferobj(vbo) && _mesa_bufferobj_mapped(vbo)) - ctx->Driver.UnmapBuffer(ctx, vbo); + if (_mesa_is_bufferobj(vbo) && _mesa_bufferobj_mapped(vbo, MAP_INTERNAL)) + ctx->Driver.UnmapBuffer(ctx, vbo, MAP_INTERNAL); } /* Unmap index buffer: */ if (_mesa_is_bufferobj(copy->ib->obj) && - _mesa_bufferobj_mapped(copy->ib->obj)) { - ctx->Driver.UnmapBuffer(ctx, copy->ib->obj); + _mesa_bufferobj_mapped(copy->ib->obj, MAP_INTERNAL)) { + ctx->Driver.UnmapBuffer(ctx, copy->ib->obj, MAP_INTERNAL); } } |