diff options
author | Brian Paul <[email protected]> | 2018-01-16 09:31:01 -0700 |
---|---|---|
committer | Brian Paul <[email protected]> | 2018-01-17 11:17:56 -0700 |
commit | f5140c1a6bf63f839070502dc4c9cca34c6955cc (patch) | |
tree | 70552d0fa9b750fca1748b7d2bc1a9723ffa49dc /src/mesa/vbo | |
parent | e6e78d98a27f15892bda046b978b9db2deb9abd4 (diff) |
vbo: use inputs_read var to simplify code
v2: add some const qualifiers, per Ian.
Reviewed-by: Ian Romanick <[email protected]>
Reviewed-by: Roland Scheidegger <[email protected]>
Reviewed-by: Emil Velikov <[email protected]>
Diffstat (limited to 'src/mesa/vbo')
-rw-r--r-- | src/mesa/vbo/vbo_exec_draw.c | 8 | ||||
-rw-r--r-- | src/mesa/vbo/vbo_save_draw.c | 8 |
2 files changed, 8 insertions, 8 deletions
diff --git a/src/mesa/vbo/vbo_exec_draw.c b/src/mesa/vbo/vbo_exec_draw.c index 5d1e5880b6b..ad1d38b0ee2 100644 --- a/src/mesa/vbo/vbo_exec_draw.c +++ b/src/mesa/vbo/vbo_exec_draw.c @@ -208,10 +208,10 @@ vbo_exec_bind_arrays( struct gl_context *ctx ) * glVertexAttrib(0, val) calls to feed into the GENERIC0 input. * The original state gets essentially restored below. */ - if ((ctx->VertexProgram._Current->info.inputs_read & - VERT_BIT_POS) == 0 && - (ctx->VertexProgram._Current->info.inputs_read & - VERT_BIT_GENERIC0)) { + const GLbitfield64 inputs_read = + ctx->VertexProgram._Current->info.inputs_read; + if ((inputs_read & VERT_BIT_POS) == 0 && + (inputs_read & VERT_BIT_GENERIC0)) { swap_pos = true; exec->vtx.inputs[VERT_ATTRIB_GENERIC0] = exec->vtx.inputs[0]; exec->vtx.attrsz[VERT_ATTRIB_GENERIC0] = exec->vtx.attrsz[0]; diff --git a/src/mesa/vbo/vbo_save_draw.c b/src/mesa/vbo/vbo_save_draw.c index 5d299d8c325..f5c4a900b39 100644 --- a/src/mesa/vbo/vbo_save_draw.c +++ b/src/mesa/vbo/vbo_save_draw.c @@ -183,10 +183,10 @@ bind_vertex_list(struct gl_context *ctx, * In that case we effectively need to route the data from * glVertexAttrib(0, val) calls to feed into the GENERIC0 input. */ - if ((ctx->VertexProgram._Current->info.inputs_read & - VERT_BIT_POS) == 0 && - (ctx->VertexProgram._Current->info.inputs_read & - VERT_BIT_GENERIC0)) { + const GLbitfield64 inputs_read = + ctx->VertexProgram._Current->info.inputs_read; + if ((inputs_read & VERT_BIT_POS) == 0 && + (inputs_read & VERT_BIT_GENERIC0)) { save->inputs[VERT_ATTRIB_GENERIC0] = save->inputs[0]; node_attrsz[VERT_ATTRIB_GENERIC0] = node_attrsz[0]; node_attrtype[VERT_ATTRIB_GENERIC0] = node_attrtype[0]; |