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authorBrian Paul <[email protected]>2014-12-01 13:41:47 -0700
committerBrian Paul <[email protected]>2014-12-01 16:30:39 -0700
commit691170b9c7387b0e147aa668c3c37148db7f3e96 (patch)
treeb3ea2c6b375a6f804fae7f9d87a1be7e36a9bf84 /src/mesa/vbo
parent1e14aaa8f9ef8258c58b0245635ce5a74f767e26 (diff)
vbo: also print buffer object pointer in vbo_print_vertex_list()
Reviewed-by: Kenneth Graunke <[email protected]>
Diffstat (limited to 'src/mesa/vbo')
-rw-r--r--src/mesa/vbo/vbo_save_api.c8
1 files changed, 6 insertions, 2 deletions
diff --git a/src/mesa/vbo/vbo_save_api.c b/src/mesa/vbo/vbo_save_api.c
index 4a6c436ac89..5055c221b6e 100644
--- a/src/mesa/vbo/vbo_save_api.c
+++ b/src/mesa/vbo/vbo_save_api.c
@@ -1527,10 +1527,14 @@ vbo_print_vertex_list(struct gl_context *ctx, void *data, FILE *f)
{
struct vbo_save_vertex_list *node = (struct vbo_save_vertex_list *) data;
GLuint i;
+ struct gl_buffer_object *buffer = node->vertex_store ?
+ node->vertex_store->bufferobj : NULL;
(void) ctx;
- fprintf(f, "VBO-VERTEX-LIST, %u vertices %d primitives, %d vertsize\n",
- node->count, node->prim_count, node->vertex_size);
+ fprintf(f, "VBO-VERTEX-LIST, %u vertices %d primitives, %d vertsize "
+ "buffer %p\n",
+ node->count, node->prim_count, node->vertex_size,
+ buffer);
for (i = 0; i < node->prim_count; i++) {
struct _mesa_prim *prim = &node->prim[i];