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authorChia-I Wu <[email protected]>2011-08-04 00:39:07 +0900
committerChia-I Wu <[email protected]>2011-08-05 12:14:24 +0900
commit547212d963c70161915c46d64e8020617199fb8d (patch)
treeaf49fc31fc8ec59df4099f08649cb25f0b3892f2 /src/mesa/vbo
parenta48118e510fcbb57634a7869cb628123fa8c3f2e (diff)
glsl: empty declarations should be valid
Unlike C++, empty declarations such as float; should be valid. The spec is not explicit about this actually. Some apps that generate their shader sources may rely on this. This was noted when porting one of them to Linux from Windows. Reviewed-by: Chad Versace <[email protected]> Note: this is a candidate for the 7.11 branch.
Diffstat (limited to 'src/mesa/vbo')
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