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authorBrian Paul <[email protected]>2013-05-01 19:15:33 -0600
committerBrian Paul <[email protected]>2013-05-02 09:03:16 -0600
commit200e09e393c05706d830667cbf626d1d51c000c4 (patch)
treeefb4d61df5192e3665a51d597a33d95654afd961 /src/mesa/vbo
parent0f365b2d77e35391283998dbf1311a4aae3cc760 (diff)
mesa: remove GLvertexformat::EvalMesh1(), EvalMesh2()
See previous commit comments. Reviewed-by: Jose Fonseca <[email protected]>
Diffstat (limited to 'src/mesa/vbo')
-rw-r--r--src/mesa/vbo/vbo_exec_api.c107
-rw-r--r--src/mesa/vbo/vbo_exec_array.c107
-rw-r--r--src/mesa/vbo/vbo_noop.c13
-rw-r--r--src/mesa/vbo/vbo_save_api.c26
4 files changed, 107 insertions, 146 deletions
diff --git a/src/mesa/vbo/vbo_exec_api.c b/src/mesa/vbo/vbo_exec_api.c
index 93fa8d7bb19..88cce984f8d 100644
--- a/src/mesa/vbo/vbo_exec_api.c
+++ b/src/mesa/vbo/vbo_exec_api.c
@@ -654,111 +654,6 @@ static void GLAPIENTRY vbo_exec_EvalPoint2( GLint i, GLint j )
}
-static void GLAPIENTRY
-vbo_exec_EvalMesh1(GLenum mode, GLint i1, GLint i2)
-{
- GET_CURRENT_CONTEXT(ctx);
- GLint i;
- GLfloat u, du;
- GLenum prim;
-
- switch (mode) {
- case GL_POINT:
- prim = GL_POINTS;
- break;
- case GL_LINE:
- prim = GL_LINE_STRIP;
- break;
- default:
- _mesa_error( ctx, GL_INVALID_ENUM, "glEvalMesh1(mode)" );
- return;
- }
-
- /* No effect if vertex maps disabled.
- */
- if (!ctx->Eval.Map1Vertex4 &&
- !ctx->Eval.Map1Vertex3)
- return;
-
- du = ctx->Eval.MapGrid1du;
- u = ctx->Eval.MapGrid1u1 + i1 * du;
-
- CALL_Begin(GET_DISPATCH(), (prim));
- for (i=i1;i<=i2;i++,u+=du) {
- CALL_EvalCoord1f(GET_DISPATCH(), (u));
- }
- CALL_End(GET_DISPATCH(), ());
-}
-
-
-static void GLAPIENTRY
-vbo_exec_EvalMesh2(GLenum mode, GLint i1, GLint i2, GLint j1, GLint j2)
-{
- GET_CURRENT_CONTEXT(ctx);
- GLfloat u, du, v, dv, v1, u1;
- GLint i, j;
-
- switch (mode) {
- case GL_POINT:
- case GL_LINE:
- case GL_FILL:
- break;
- default:
- _mesa_error( ctx, GL_INVALID_ENUM, "glEvalMesh2(mode)" );
- return;
- }
-
- /* No effect if vertex maps disabled.
- */
- if (!ctx->Eval.Map2Vertex4 &&
- !ctx->Eval.Map2Vertex3)
- return;
-
- du = ctx->Eval.MapGrid2du;
- dv = ctx->Eval.MapGrid2dv;
- v1 = ctx->Eval.MapGrid2v1 + j1 * dv;
- u1 = ctx->Eval.MapGrid2u1 + i1 * du;
-
- switch (mode) {
- case GL_POINT:
- CALL_Begin(GET_DISPATCH(), (GL_POINTS));
- for (v=v1,j=j1;j<=j2;j++,v+=dv) {
- for (u=u1,i=i1;i<=i2;i++,u+=du) {
- CALL_EvalCoord2f(GET_DISPATCH(), (u, v));
- }
- }
- CALL_End(GET_DISPATCH(), ());
- break;
- case GL_LINE:
- for (v=v1,j=j1;j<=j2;j++,v+=dv) {
- CALL_Begin(GET_DISPATCH(), (GL_LINE_STRIP));
- for (u=u1,i=i1;i<=i2;i++,u+=du) {
- CALL_EvalCoord2f(GET_DISPATCH(), (u, v));
- }
- CALL_End(GET_DISPATCH(), ());
- }
- for (u=u1,i=i1;i<=i2;i++,u+=du) {
- CALL_Begin(GET_DISPATCH(), (GL_LINE_STRIP));
- for (v=v1,j=j1;j<=j2;j++,v+=dv) {
- CALL_EvalCoord2f(GET_DISPATCH(), (u, v));
- }
- CALL_End(GET_DISPATCH(), ());
- }
- break;
- case GL_FILL:
- for (v=v1,j=j1;j<j2;j++,v+=dv) {
- CALL_Begin(GET_DISPATCH(), (GL_TRIANGLE_STRIP));
- for (u=u1,i=i1;i<=i2;i++,u+=du) {
- CALL_EvalCoord2f(GET_DISPATCH(), (u, v));
- CALL_EvalCoord2f(GET_DISPATCH(), (u, v+dv));
- }
- CALL_End(GET_DISPATCH(), ());
- }
- break;
- }
-}
-
-
/**
* Called via glBegin.
*/
@@ -904,8 +799,6 @@ static void vbo_exec_vtxfmt_init( struct vbo_exec_context *exec )
vfmt->EvalCoord2fv = vbo_exec_EvalCoord2fv;
vfmt->EvalPoint1 = vbo_exec_EvalPoint1;
vfmt->EvalPoint2 = vbo_exec_EvalPoint2;
- vfmt->EvalMesh1 = vbo_exec_EvalMesh1;
- vfmt->EvalMesh2 = vbo_exec_EvalMesh2;
/* from attrib_tmp.h:
*/
diff --git a/src/mesa/vbo/vbo_exec_array.c b/src/mesa/vbo/vbo_exec_array.c
index f1abe0490c4..d2cadf941bc 100644
--- a/src/mesa/vbo/vbo_exec_array.c
+++ b/src/mesa/vbo/vbo_exec_array.c
@@ -650,6 +650,111 @@ vbo_exec_Rectf(GLfloat x1, GLfloat y1, GLfloat x2, GLfloat y2)
}
+static void GLAPIENTRY
+vbo_exec_EvalMesh1(GLenum mode, GLint i1, GLint i2)
+{
+ GET_CURRENT_CONTEXT(ctx);
+ GLint i;
+ GLfloat u, du;
+ GLenum prim;
+
+ switch (mode) {
+ case GL_POINT:
+ prim = GL_POINTS;
+ break;
+ case GL_LINE:
+ prim = GL_LINE_STRIP;
+ break;
+ default:
+ _mesa_error( ctx, GL_INVALID_ENUM, "glEvalMesh1(mode)" );
+ return;
+ }
+
+ /* No effect if vertex maps disabled.
+ */
+ if (!ctx->Eval.Map1Vertex4 &&
+ !ctx->Eval.Map1Vertex3)
+ return;
+
+ du = ctx->Eval.MapGrid1du;
+ u = ctx->Eval.MapGrid1u1 + i1 * du;
+
+ CALL_Begin(GET_DISPATCH(), (prim));
+ for (i=i1;i<=i2;i++,u+=du) {
+ CALL_EvalCoord1f(GET_DISPATCH(), (u));
+ }
+ CALL_End(GET_DISPATCH(), ());
+}
+
+
+static void GLAPIENTRY
+vbo_exec_EvalMesh2(GLenum mode, GLint i1, GLint i2, GLint j1, GLint j2)
+{
+ GET_CURRENT_CONTEXT(ctx);
+ GLfloat u, du, v, dv, v1, u1;
+ GLint i, j;
+
+ switch (mode) {
+ case GL_POINT:
+ case GL_LINE:
+ case GL_FILL:
+ break;
+ default:
+ _mesa_error( ctx, GL_INVALID_ENUM, "glEvalMesh2(mode)" );
+ return;
+ }
+
+ /* No effect if vertex maps disabled.
+ */
+ if (!ctx->Eval.Map2Vertex4 &&
+ !ctx->Eval.Map2Vertex3)
+ return;
+
+ du = ctx->Eval.MapGrid2du;
+ dv = ctx->Eval.MapGrid2dv;
+ v1 = ctx->Eval.MapGrid2v1 + j1 * dv;
+ u1 = ctx->Eval.MapGrid2u1 + i1 * du;
+
+ switch (mode) {
+ case GL_POINT:
+ CALL_Begin(GET_DISPATCH(), (GL_POINTS));
+ for (v=v1,j=j1;j<=j2;j++,v+=dv) {
+ for (u=u1,i=i1;i<=i2;i++,u+=du) {
+ CALL_EvalCoord2f(GET_DISPATCH(), (u, v));
+ }
+ }
+ CALL_End(GET_DISPATCH(), ());
+ break;
+ case GL_LINE:
+ for (v=v1,j=j1;j<=j2;j++,v+=dv) {
+ CALL_Begin(GET_DISPATCH(), (GL_LINE_STRIP));
+ for (u=u1,i=i1;i<=i2;i++,u+=du) {
+ CALL_EvalCoord2f(GET_DISPATCH(), (u, v));
+ }
+ CALL_End(GET_DISPATCH(), ());
+ }
+ for (u=u1,i=i1;i<=i2;i++,u+=du) {
+ CALL_Begin(GET_DISPATCH(), (GL_LINE_STRIP));
+ for (v=v1,j=j1;j<=j2;j++,v+=dv) {
+ CALL_EvalCoord2f(GET_DISPATCH(), (u, v));
+ }
+ CALL_End(GET_DISPATCH(), ());
+ }
+ break;
+ case GL_FILL:
+ for (v=v1,j=j1;j<j2;j++,v+=dv) {
+ CALL_Begin(GET_DISPATCH(), (GL_TRIANGLE_STRIP));
+ for (u=u1,i=i1;i<=i2;i++,u+=du) {
+ CALL_EvalCoord2f(GET_DISPATCH(), (u, v));
+ CALL_EvalCoord2f(GET_DISPATCH(), (u, v+dv));
+ }
+ CALL_End(GET_DISPATCH(), ());
+ }
+ break;
+ }
+}
+
+
/**
* Called from glDrawArrays when in immediate mode (not display list mode).
*/
@@ -1400,6 +1505,8 @@ vbo_initialize_exec_dispatch(const struct gl_context *ctx,
if (ctx->API == API_OPENGL_COMPAT) {
SET_Rectf(exec, vbo_exec_Rectf);
+ SET_EvalMesh1(exec, vbo_exec_EvalMesh1);
+ SET_EvalMesh2(exec, vbo_exec_EvalMesh2);
}
if (_mesa_is_desktop_gl(ctx)) {
diff --git a/src/mesa/vbo/vbo_noop.c b/src/mesa/vbo/vbo_noop.c
index cff26bf14b3..8ba4959bd1f 100644
--- a/src/mesa/vbo/vbo_noop.c
+++ b/src/mesa/vbo/vbo_noop.c
@@ -347,17 +347,6 @@ _mesa_noop_PrimitiveRestartNV(void)
}
-static void GLAPIENTRY
-_mesa_noop_EvalMesh1(GLenum mode, GLint i1, GLint i2)
-{
-}
-
-static void GLAPIENTRY
-_mesa_noop_EvalMesh2(GLenum mode, GLint i1, GLint i2, GLint j1, GLint j2)
-{
-}
-
-
/**
* Build a vertexformat of functions that are no-ops.
* These are used in out-of-memory situations when we have no VBO
@@ -388,8 +377,6 @@ _mesa_noop_vtxfmt_init(GLvertexformat * vfmt)
vfmt->EvalCoord2fv = _mesa_noop_EvalCoord2fv;
vfmt->EvalPoint1 = _mesa_noop_EvalPoint1;
vfmt->EvalPoint2 = _mesa_noop_EvalPoint2;
- vfmt->EvalMesh1 = _mesa_noop_EvalMesh1;
- vfmt->EvalMesh2 = _mesa_noop_EvalMesh2;
vfmt->FogCoordfEXT = _mesa_noop_FogCoordfEXT;
vfmt->FogCoordfvEXT = _mesa_noop_FogCoordfvEXT;
diff --git a/src/mesa/vbo/vbo_save_api.c b/src/mesa/vbo/vbo_save_api.c
index 4d9a6366a58..b8dd90c67f1 100644
--- a/src/mesa/vbo/vbo_save_api.c
+++ b/src/mesa/vbo/vbo_save_api.c
@@ -994,30 +994,6 @@ _save_End(void)
static void GLAPIENTRY
-_save_EvalMesh1(GLenum mode, GLint i1, GLint i2)
-{
- GET_CURRENT_CONTEXT(ctx);
- (void) mode;
- (void) i1;
- (void) i2;
- _mesa_compile_error(ctx, GL_INVALID_OPERATION, "glEvalMesh1");
-}
-
-
-static void GLAPIENTRY
-_save_EvalMesh2(GLenum mode, GLint i1, GLint i2, GLint j1, GLint j2)
-{
- GET_CURRENT_CONTEXT(ctx);
- (void) mode;
- (void) i1;
- (void) i2;
- (void) j1;
- (void) j2;
- _mesa_compile_error(ctx, GL_INVALID_OPERATION, "glEvalMesh2");
-}
-
-
-static void GLAPIENTRY
_save_Begin(GLenum mode)
{
GET_CURRENT_CONTEXT(ctx);
@@ -1359,8 +1335,6 @@ _save_vtxfmt_init(struct gl_context *ctx)
vfmt->EvalCoord2fv = _save_EvalCoord2fv;
vfmt->EvalPoint1 = _save_EvalPoint1;
vfmt->EvalPoint2 = _save_EvalPoint2;
- vfmt->EvalMesh1 = _save_EvalMesh1;
- vfmt->EvalMesh2 = _save_EvalMesh2;
/* These calls all generate GL_INVALID_OPERATION since this vtxfmt is
* only used when we're inside a glBegin/End pair.