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author | Ilia Mirkin <[email protected]> | 2016-11-30 17:04:06 -0500 |
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committer | Ilia Mirkin <[email protected]> | 2016-12-01 06:35:13 -0500 |
commit | 7c16552f8dcc869b14cf7ef443a1b5de83b07973 (patch) | |
tree | 201007ad220e7a25738263ddf9a5388f58c29bb1 /src/mesa/vbo/vbo_split_inplace.c | |
parent | 51244859e368d9270a1f2f84aec6e97fbc1f5fac (diff) |
mesa: only verify that enabled arrays have backing buffers
We were previously also verifying that no backing buffers were available
when an array wasn't enabled. This is has no basis in the spec, and it
causes GLupeN64 to fail as a result.
Fixes: c2e146f487 ("mesa: error out in indirect draw when vertex bindings mismatch")
Cc: [email protected]
Signed-off-by: Ilia Mirkin <[email protected]>
Reviewed-by: Timothy Arceri <[email protected]>
Reviewed-by: Tapani Pälli <[email protected]>
Diffstat (limited to 'src/mesa/vbo/vbo_split_inplace.c')
0 files changed, 0 insertions, 0 deletions