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author | Mathias Fröhlich <[email protected]> | 2016-08-14 14:03:58 +0200 |
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committer | Mathias Fröhlich <[email protected]> | 2016-08-15 07:10:39 +0200 |
commit | c17cf1c8f5c4553780a9dba761e5e089ae3d3b01 (patch) | |
tree | 2771132766692cb8a9fe3bed52caedc50656e91a /src/mesa/vbo/vbo_split_inplace.c | |
parent | 5c1ccd8053412b6a42098481d2fde3d483208c33 (diff) |
vbo: Array draw must not care about glBegin/glEnd vbo mapping.
In array draw do not check if the vertex buffer object that
is used to implement immediate mode glBegin/glEnd is mapped.
Signed-off-by: Mathias Fröhlich <[email protected]>
Reviewed-by: Brian Paul <[email protected]>
Reviewed-by: Eric Anholt <[email protected]>
Diffstat (limited to 'src/mesa/vbo/vbo_split_inplace.c')
0 files changed, 0 insertions, 0 deletions