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authorMarek Olšák <[email protected]>2012-04-23 18:20:56 +0200
committerMarek Olšák <[email protected]>2012-05-08 15:57:51 +0200
commit50f7e75f9e945cfbb2ae868cc961a2205a0b6e73 (patch)
treed55b1c38416040b9df653df6327dbaa0e82866fc /src/mesa/vbo/vbo_split_copy.c
parenta7ac9c9c7dc7401ca6143d1e7476df5e3c2758b7 (diff)
mesa: move gl_client_array*[] from vbo_draw_func into gl_context
In the future we'd like to treat vertex arrays as a state and not as a parameter to the draw function. This is the first step towards that goal. Part of the goal is to avoid array re-validation for every draw call. This commit adds: const struct gl_client_array **gl_context::Array::_DrawArrays. The pointer is changed in: * vbo_draw_method * vbo_rebase_prims - unused by gallium * vbo_split_prims - unused by gallium * st_RasterPos Reviewed-by: Brian Paul <[email protected]>
Diffstat (limited to 'src/mesa/vbo/vbo_split_copy.c')
-rw-r--r--src/mesa/vbo/vbo_split_copy.c9
1 files changed, 7 insertions, 2 deletions
diff --git a/src/mesa/vbo/vbo_split_copy.c b/src/mesa/vbo/vbo_split_copy.c
index b53293c3120..9665c4fcd2f 100644
--- a/src/mesa/vbo/vbo_split_copy.c
+++ b/src/mesa/vbo/vbo_split_copy.c
@@ -171,6 +171,8 @@ dump_draw_info(struct gl_context *ctx,
static void
flush( struct copy_context *copy )
{
+ struct gl_context *ctx = copy->ctx;
+ const struct gl_client_array **saved_arrays = ctx->Array._DrawArrays;
GLuint i;
/* Set some counters:
@@ -189,8 +191,9 @@ flush( struct copy_context *copy )
(void) dump_draw_info;
#endif
- copy->draw( copy->ctx,
- copy->dstarray_ptr,
+ ctx->Array._DrawArrays = copy->dstarray_ptr;
+
+ copy->draw( ctx,
copy->dstprim,
copy->dstprim_nr,
&copy->dstib,
@@ -199,6 +202,8 @@ flush( struct copy_context *copy )
copy->dstbuf_nr - 1,
NULL );
+ ctx->Array._DrawArrays = saved_arrays;
+
/* Reset all pointers:
*/
copy->dstprim_nr = 0;