diff options
author | Ian Romanick <[email protected]> | 2009-09-10 15:33:45 -0700 |
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committer | Ian Romanick <[email protected]> | 2009-09-10 15:33:45 -0700 |
commit | b8e1e8d2d8ae6ffbf8f271b46ee89788a926b3b0 (patch) | |
tree | 5db502ab80287bfc8ff61082784017c7448464f5 /src/mesa/vbo/vbo_split.c | |
parent | 81722c5d7e8e93d837510b9e6e5d014ec64cf4b3 (diff) | |
parent | d9dc4cb0e4f578da9e50c9d1ba6fd9c22ea2fca6 (diff) |
Merge branch 'master' into asm-shader-rework-2
Conflicts:
src/mesa/shader/lex.yy.c
src/mesa/shader/program_parse.tab.c
src/mesa/shader/program_parse.tab.h
Diffstat (limited to 'src/mesa/vbo/vbo_split.c')
-rw-r--r-- | src/mesa/vbo/vbo_split.c | 8 |
1 files changed, 7 insertions, 1 deletions
diff --git a/src/mesa/vbo/vbo_split.c b/src/mesa/vbo/vbo_split.c index 58e879628de..c445acca7d6 100644 --- a/src/mesa/vbo/vbo_split.c +++ b/src/mesa/vbo/vbo_split.c @@ -50,6 +50,7 @@ #include "main/glheader.h" #include "main/imports.h" #include "main/mtypes.h" +#include "main/macros.h" #include "vbo_split.h" #include "vbo.h" @@ -107,7 +108,12 @@ void vbo_split_prims( GLcontext *ctx, vbo_draw_func draw, const struct split_limits *limits ) { - + GLuint max_basevertex = prim->basevertex; + GLuint i; + + for (i = 1; i < nr_prims; i++) + max_basevertex = MAX2(max_basevertex, prim[i].basevertex); + if (ib) { if (limits->max_indices == 0) { /* Could traverse the indices, re-emitting vertices in turn. |