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author | Mathias Fröhlich <[email protected]> | 2016-05-22 14:10:19 +0200 |
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committer | Mathias Fröhlich <[email protected]> | 2016-06-16 05:50:53 +0200 |
commit | 664aec437088dbee299499f0539adc3fc9a2386f (patch) | |
tree | c2735de0e1a5459082551853d1e9757eff4c04c9 /src/mesa/vbo/vbo_split.c | |
parent | ccb1be2fab853c2d82a2159b049d5975d7fc199d (diff) |
mesa: Use bitmask/ffs to iterate enabled lights for ff shader keys.
Replaces a loop that iterates all lights and test
which of them is enabled by a loop only iterating over
the bits set in the enabled bitmask.
v2: Use _mesa_bit_scan{,64} instead of open coding.
v3: Use u_bit_scan{,64} instead of _mesa_bit_scan{,64}.
Reviewed-by: Brian Paul <[email protected]>
Signed-off-by: Mathias Fröhlich <[email protected]>
Diffstat (limited to 'src/mesa/vbo/vbo_split.c')
0 files changed, 0 insertions, 0 deletions