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author | Bas Nieuwenhuizen <[email protected]> | 2018-04-08 10:15:21 +0200 |
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committer | Bas Nieuwenhuizen <[email protected]> | 2018-04-12 22:57:23 +0200 |
commit | 6ff98dbf7c1420edeae519b1596bb9d4cca4b065 (patch) | |
tree | e5a57e0bdd331371140b3cec9f5ab112cabc8ee9 /src/mesa/vbo/vbo_save_loopback.c | |
parent | 7eff8d7d3564f67b3165ec4120d9840580d5eb5a (diff) |
radv: Implement VK_EXT_vertex_attribute_divisor.
Pretty straight forward, just pass the divisors through the shader
key and then do a LLVM divide.
Reviewed-by: Samuel Pitoiset <[email protected]>
Diffstat (limited to 'src/mesa/vbo/vbo_save_loopback.c')
0 files changed, 0 insertions, 0 deletions