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authorBas Nieuwenhuizen <[email protected]>2018-04-08 10:15:21 +0200
committerBas Nieuwenhuizen <[email protected]>2018-04-12 22:57:23 +0200
commit6ff98dbf7c1420edeae519b1596bb9d4cca4b065 (patch)
treee5a57e0bdd331371140b3cec9f5ab112cabc8ee9 /src/mesa/vbo/vbo_save_loopback.c
parent7eff8d7d3564f67b3165ec4120d9840580d5eb5a (diff)
radv: Implement VK_EXT_vertex_attribute_divisor.
Pretty straight forward, just pass the divisors through the shader key and then do a LLVM divide. Reviewed-by: Samuel Pitoiset <[email protected]>
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