diff options
author | Keith Whitwell <[email protected]> | 2008-10-10 15:19:05 +0100 |
---|---|---|
committer | Keith Whitwell <[email protected]> | 2008-10-10 15:23:36 +0100 |
commit | d7f1cb5b5a134b63227d5746a2dd1f05597c5c2f (patch) | |
tree | 7446e243da8b50f6cb323b7917bdb94fbd528368 /src/mesa/vbo/vbo_save_draw.c | |
parent | 7ac1fc77661faf0897507fef0437fe69d0ba53ac (diff) | |
parent | f7556fdd40ed2719beaba271eee4a7551e212ad1 (diff) |
Merge commit 'origin/gallium-0.1' into gallium-0.2
Conflicts:
src/gallium/auxiliary/gallivm/instructionssoa.cpp
src/gallium/auxiliary/gallivm/soabuiltins.c
src/gallium/auxiliary/rtasm/rtasm_x86sse.c
src/gallium/auxiliary/rtasm/rtasm_x86sse.h
src/mesa/main/texenvprogram.c
src/mesa/shader/arbprogparse.c
src/mesa/shader/prog_statevars.c
src/mesa/state_tracker/st_draw.c
src/mesa/vbo/vbo_exec_draw.c
Diffstat (limited to 'src/mesa/vbo/vbo_save_draw.c')
-rw-r--r-- | src/mesa/vbo/vbo_save_draw.c | 33 |
1 files changed, 25 insertions, 8 deletions
diff --git a/src/mesa/vbo/vbo_save_draw.c b/src/mesa/vbo/vbo_save_draw.c index ed82f09958d..0488c5d7182 100644 --- a/src/mesa/vbo/vbo_save_draw.c +++ b/src/mesa/vbo/vbo_save_draw.c @@ -64,18 +64,26 @@ static void _playback_copy_to_current( GLcontext *ctx, for (i = VBO_ATTRIB_POS+1 ; i < VBO_ATTRIB_MAX ; i++) { if (node->attrsz[i]) { GLfloat *current = (GLfloat *)vbo->currval[i].Ptr; + GLfloat tmp[4]; - COPY_CLEAN_4V(current, - node->attrsz[i], - data); + COPY_CLEAN_4V(tmp, + node->attrsz[i], + data); + + if (memcmp(current, tmp, 4 * sizeof(GLfloat)) != 0) + { + memcpy(current, tmp, 4 * sizeof(GLfloat)); - vbo->currval[i].Size = node->attrsz[i]; + vbo->currval[i].Size = node->attrsz[i]; - data += node->attrsz[i]; + if (i >= VBO_ATTRIB_FIRST_MATERIAL && + i <= VBO_ATTRIB_LAST_MATERIAL) + ctx->NewState |= _NEW_LIGHT; + + ctx->NewState |= _NEW_CURRENT_ATTRIB; + } - if (i >= VBO_ATTRIB_FIRST_MATERIAL && - i <= VBO_ATTRIB_LAST_MATERIAL) - ctx->NewState |= _NEW_LIGHT; + data += node->attrsz[i]; } } @@ -110,6 +118,7 @@ static void vbo_bind_vertex_list( GLcontext *ctx, GLuint data = node->buffer_offset; const GLuint *map; GLuint attr; + GLbitfield varying_inputs = 0x0; /* Install the default (ie Current) attributes first, then overlay * all active ones. @@ -159,8 +168,11 @@ static void vbo_bind_vertex_list( GLcontext *ctx, assert(arrays[attr].BufferObj->Name); data += node->attrsz[src] * sizeof(GLfloat); + varying_inputs |= 1<<attr; } } + + _mesa_set_varying_vp_inputs( ctx, varying_inputs ); } static void vbo_save_loopback_vertex_list( GLcontext *ctx, @@ -229,6 +241,11 @@ void vbo_save_playback_vertex_list( GLcontext *ctx, void *data ) vbo_bind_vertex_list( ctx, node ); + /* Again... + */ + if (ctx->NewState) + _mesa_update_state( ctx ); + vbo_context(ctx)->draw_prims( ctx, save->inputs, node->prim, |