diff options
author | Brian Paul <[email protected]> | 2018-01-15 14:37:04 -0700 |
---|---|---|
committer | Brian Paul <[email protected]> | 2018-01-17 11:17:56 -0700 |
commit | 95dec9097fb0a5cf5438f04511a52724ea545302 (patch) | |
tree | 1081b7fd567e8aa8ea9916ed7d6518096d547fbd /src/mesa/vbo/vbo_save_draw.c | |
parent | 5d78440d5830e5f38ac4b3094aadcd436db18365 (diff) |
vbo: change vbo_context attribute map arrays to GLubyte
The values will never be larger than VBO_ATTRIB_MAX (currently 44).
v2: add STATIC_ASSERT to be sure VBO_ATTRIB_MAX can fit in ubyte,
per Emil.
Reviewed-by: Ian Romanick <[email protected]>
Reviewed-by: Roland Scheidegger <[email protected]>
Reviewed-by: Emil Velikov <[email protected]>
Diffstat (limited to 'src/mesa/vbo/vbo_save_draw.c')
-rw-r--r-- | src/mesa/vbo/vbo_save_draw.c | 4 |
1 files changed, 2 insertions, 2 deletions
diff --git a/src/mesa/vbo/vbo_save_draw.c b/src/mesa/vbo/vbo_save_draw.c index 41010225c3c..c1298f95a0c 100644 --- a/src/mesa/vbo/vbo_save_draw.c +++ b/src/mesa/vbo/vbo_save_draw.c @@ -137,7 +137,7 @@ bind_vertex_list(struct gl_context *ctx, struct vbo_save_context *save = &vbo->save; struct gl_vertex_array *arrays = save->arrays; GLuint buffer_offset = node->buffer_offset; - const GLuint *map; + const GLubyte *map; GLuint attr; GLubyte node_attrsz[VBO_ATTRIB_MAX]; /* copy of node->attrsz[] */ GLenum node_attrtype[VBO_ATTRIB_MAX]; /* copy of node->attrtype[] */ @@ -160,7 +160,7 @@ bind_vertex_list(struct gl_context *ctx, /* Install the default (ie Current) attributes first */ for (attr = 0; attr < VERT_ATTRIB_FF_MAX; attr++) { - save->inputs[attr] = &vbo->currval[VBO_ATTRIB_POS+attr]; + save->inputs[attr] = &vbo->currval[VBO_ATTRIB_POS + attr]; } /* Overlay other active attributes */ |