diff options
author | Marek Olšák <[email protected]> | 2012-04-23 18:11:38 +0200 |
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committer | Marek Olšák <[email protected]> | 2012-05-08 15:57:51 +0200 |
commit | a7ac9c9c7dc7401ca6143d1e7476df5e3c2758b7 (patch) | |
tree | bae7f2e88f0223705f2c2ec4b77394762597c69a /src/mesa/vbo/vbo_save_draw.c | |
parent | d6aa7cd7f82a3695243e1ecb1c73cdb796b12523 (diff) |
vbo: move vbo_draw_method into vbo_context.h
I'll need vbo_context in that function soon.
Reviewed-by: Brian Paul <[email protected]>
Diffstat (limited to 'src/mesa/vbo/vbo_save_draw.c')
-rw-r--r-- | src/mesa/vbo/vbo_save_draw.c | 3 |
1 files changed, 1 insertions, 2 deletions
diff --git a/src/mesa/vbo/vbo_save_draw.c b/src/mesa/vbo/vbo_save_draw.c index 88a9a7e3462..47564d340eb 100644 --- a/src/mesa/vbo/vbo_save_draw.c +++ b/src/mesa/vbo/vbo_save_draw.c @@ -250,7 +250,6 @@ vbo_save_playback_vertex_list(struct gl_context *ctx, void *data) const struct vbo_save_vertex_list *node = (const struct vbo_save_vertex_list *) data; struct vbo_save_context *save = &vbo_context(ctx)->save; - struct vbo_exec_context *exec = &vbo_context(ctx)->exec; GLboolean remap_vertex_store = GL_FALSE; if (save->vertex_store->buffer) { @@ -304,7 +303,7 @@ vbo_save_playback_vertex_list(struct gl_context *ctx, void *data) vbo_bind_vertex_list( ctx, node ); - vbo_draw_method(exec, DRAW_DISPLAY_LIST); + vbo_draw_method(vbo_context(ctx), DRAW_DISPLAY_LIST); /* Again... */ |