diff options
author | Marek Olšák <[email protected]> | 2011-12-09 17:00:23 +0100 |
---|---|---|
committer | Christoph Bumiller <[email protected]> | 2011-12-15 18:50:44 +0100 |
commit | 14bb957b996dcc5392b8fa589bd3ffa5c55cb6b4 (patch) | |
tree | 1dce64c3156c0df8ab638050dcc62365b6fb8197 /src/mesa/vbo/vbo_save_draw.c | |
parent | 3baaa1bbd72f67f6bc7374b2b6a16b0322006a65 (diff) |
mesa: implement DrawTransformFeedback from ARB_transform_feedback2
It's like DrawArrays, but the count is taken from a transform feedback
object.
This removes DrawTransformFeedback from dd_function_table and adds the same
function to GLvertexformat (with the function parameters matching GL).
The vbo_draw_func callback has a new parameter
"struct gl_transform_feedback_object *tfb_vertcount".
The rest of the code just validates states and forwards the transform
feedback object into vbo_draw_func.
Diffstat (limited to 'src/mesa/vbo/vbo_save_draw.c')
-rw-r--r-- | src/mesa/vbo/vbo_save_draw.c | 3 |
1 files changed, 2 insertions, 1 deletions
diff --git a/src/mesa/vbo/vbo_save_draw.c b/src/mesa/vbo/vbo_save_draw.c index 0773786b362..fa93ca48f43 100644 --- a/src/mesa/vbo/vbo_save_draw.c +++ b/src/mesa/vbo/vbo_save_draw.c @@ -299,7 +299,8 @@ vbo_save_playback_vertex_list(struct gl_context *ctx, void *data) NULL, GL_TRUE, 0, /* Node is a VBO, so this is ok */ - node->count - 1); + node->count - 1, + NULL); } } |