diff options
author | Marek Olšák <[email protected]> | 2014-02-06 19:24:23 +0100 |
---|---|---|
committer | Marek Olšák <[email protected]> | 2014-02-25 16:07:33 +0100 |
commit | dca350201e00c7cf1cfb009158f4abf27fbc96d2 (patch) | |
tree | 8e331dfaa4ab2b623ee559f14fb1f678be6ba5df /src/mesa/vbo/vbo_save_draw.c | |
parent | 86e68b0f1f7f5ff58b38653978acaa736ae3d01c (diff) |
mesa: allow buffers to be mapped multiple times
OpenGL allows a buffer to be mapped only once, but we also map buffers
internally, e.g. in the software primitive restart fallback, for PBOs,
vbo_get_minmax_index, etc. This has always been a problem, but it will
be a bigger problem with persistent buffer mappings, which will prevent
all Mesa functions from mapping buffers for internal purposes.
This adds a driver interface to core Mesa which supports multiple buffer
mappings and allows 2 mappings: one for the GL user and one for Mesa.
Note that Gallium supports an unlimited number of buffer and texture
mappings, so it's not really an issue for Gallium.
v2: fix unmapping in xm_dd.c, remove the GL errors there
v3: fix the intel driver (by Fredrik)
Reviewed-by: Fredrik Höglund <[email protected]>
Diffstat (limited to 'src/mesa/vbo/vbo_save_draw.c')
-rw-r--r-- | src/mesa/vbo/vbo_save_draw.c | 6 |
1 files changed, 4 insertions, 2 deletions
diff --git a/src/mesa/vbo/vbo_save_draw.c b/src/mesa/vbo/vbo_save_draw.c index 4b13cc4e5d0..89fd30e0fb1 100644 --- a/src/mesa/vbo/vbo_save_draw.c +++ b/src/mesa/vbo/vbo_save_draw.c @@ -225,7 +225,8 @@ vbo_save_loopback_vertex_list(struct gl_context *ctx, ctx->Driver.MapBufferRange(ctx, 0, list->vertex_store->bufferobj->Size, GL_MAP_READ_BIT, /* ? */ - list->vertex_store->bufferobj); + list->vertex_store->bufferobj, + MAP_INTERNAL); vbo_loopback_vertex_list(ctx, (const GLfloat *)(buffer + list->buffer_offset), @@ -235,7 +236,8 @@ vbo_save_loopback_vertex_list(struct gl_context *ctx, list->wrap_count, list->vertex_size); - ctx->Driver.UnmapBuffer(ctx, list->vertex_store->bufferobj); + ctx->Driver.UnmapBuffer(ctx, list->vertex_store->bufferobj, + MAP_INTERNAL); } |