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authorMathias Fröhlich <[email protected]>2011-10-31 18:32:59 +0100
committerMathias Fröhlich <[email protected]>2011-11-29 06:35:44 +0100
commitdca6a28a14f22d77273d79d44f57b0d853c0242d (patch)
treec917c9372e56b864262991cf82f48b62b9625bc2 /src/mesa/vbo/vbo_save_draw.c
parentf364ac1da10ff67eba5196c1074aff579864f741 (diff)
mesa: Make gl_program::InputsRead 64 bits.
Make gl_program::InputsRead a 64 bits bitfield. Adapt the intel and radeon driver to handle a 64 bits InputsRead value. Signed-off-by: Mathias Froehlich <[email protected]> Reviewed-by: Eric Anholt <[email protected]>
Diffstat (limited to 'src/mesa/vbo/vbo_save_draw.c')
-rw-r--r--src/mesa/vbo/vbo_save_draw.c2
1 files changed, 1 insertions, 1 deletions
diff --git a/src/mesa/vbo/vbo_save_draw.c b/src/mesa/vbo/vbo_save_draw.c
index 08d2e4a07ef..0773786b362 100644
--- a/src/mesa/vbo/vbo_save_draw.c
+++ b/src/mesa/vbo/vbo_save_draw.c
@@ -137,7 +137,7 @@ static void vbo_bind_vertex_list(struct gl_context *ctx,
const GLuint *map;
GLuint attr;
GLubyte node_attrsz[VBO_ATTRIB_MAX]; /* copy of node->attrsz[] */
- GLbitfield varying_inputs = 0x0;
+ GLbitfield64 varying_inputs = 0x0;
memcpy(node_attrsz, node->attrsz, sizeof(node->attrsz));