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authorMathias Fröhlich <[email protected]>2018-02-25 18:01:07 +0100
committerMathias Fröhlich <[email protected]>2018-03-01 04:06:23 +0100
commit77df52cc4febb45008db4cfca3c144482a3a8578 (patch)
tree05452a7cade7a93942af134fb9686c1436e95748 /src/mesa/vbo/vbo_save_api.c
parent19a0f27a491ae7cb3abceda8e60b9944cd273558 (diff)
vbo: Remove vbo_save_vertex_list::enabled.
Is not used anymore on replay. Reviewed-by: Brian Paul <[email protected]> Signed-off-by: Mathias Fröhlich <[email protected]>
Diffstat (limited to 'src/mesa/vbo/vbo_save_api.c')
-rw-r--r--src/mesa/vbo/vbo_save_api.c3
1 files changed, 1 insertions, 2 deletions
diff --git a/src/mesa/vbo/vbo_save_api.c b/src/mesa/vbo/vbo_save_api.c
index 8dac6251c4d..95593fc0a7b 100644
--- a/src/mesa/vbo/vbo_save_api.c
+++ b/src/mesa/vbo/vbo_save_api.c
@@ -543,7 +543,6 @@ compile_vertex_list(struct gl_context *ctx)
/* Duplicate our template, increment refcounts to the storage structs:
*/
- node->enabled = save->enabled;
STATIC_ASSERT(sizeof(node->attrsz) == sizeof(save->attrsz));
memcpy(node->attrsz, save->attrsz, sizeof(node->attrsz));
STATIC_ASSERT(sizeof(node->attrtype) == sizeof(save->attrtype));
@@ -582,7 +581,7 @@ compile_vertex_list(struct gl_context *ctx)
/* create or reuse the vao */
update_vao(ctx, vpm, &save->VAO[vpm],
save->vertex_store->bufferobj, buffer_offset,
- node->vertex_size*sizeof(GLfloat), node->enabled,
+ node->vertex_size*sizeof(GLfloat), save->enabled,
node->attrsz, node->attrtype, offsets);
/* Reference the vao in the dlist */
node->VAO[vpm] = NULL;