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authorBrian Paul <[email protected]>2018-01-12 09:23:37 -0700
committerBrian Paul <[email protected]>2018-01-17 11:17:56 -0700
commit65df0d41cf8ab7ef49830e0bc265e4e46cc7070c (patch)
treeaf2226a56ee010d36a3a3b4a32552c8bbf85648a /src/mesa/vbo/vbo_save_api.c
parentb04195b9591604cbdf148781399c2253ccb73f14 (diff)
vbo: rename vbo_save_vertex_list::count to vertex_count
Reviewed-by: Ian Romanick <[email protected]>
Diffstat (limited to 'src/mesa/vbo/vbo_save_api.c')
-rw-r--r--src/mesa/vbo/vbo_save_api.c14
1 files changed, 7 insertions, 7 deletions
diff --git a/src/mesa/vbo/vbo_save_api.c b/src/mesa/vbo/vbo_save_api.c
index 05ccb415ee8..98ced2b59a5 100644
--- a/src/mesa/vbo/vbo_save_api.c
+++ b/src/mesa/vbo/vbo_save_api.c
@@ -389,7 +389,7 @@ convert_line_loop_to_strip(struct vbo_save_context *save,
memcpy(dst, src, sz * sizeof(float));
prim->count++;
- node->count++;
+ node->vertex_count++;
save->vert_count++;
save->buffer_ptr += sz;
save->vertex_store->used += sz;
@@ -437,7 +437,7 @@ _save_compile_vertex_list(struct gl_context *ctx)
node->vertex_size = save->vertex_size;
node->buffer_offset =
(save->buffer - save->vertex_store->buffer_map) * sizeof(GLfloat);
- node->count = save->vert_count;
+ node->vertex_count = save->vert_count;
node->wrap_count = save->copied.nr;
node->dangling_attr_ref = save->dangling_attr_ref;
node->prim = save->prim;
@@ -466,9 +466,9 @@ _save_compile_vertex_list(struct gl_context *ctx)
unsigned attr_offset = node->attrsz[0] * sizeof(GLfloat);
unsigned vertex_offset = 0;
- if (node->count)
+ if (node->vertex_count)
vertex_offset =
- (node->count - 1) * node->vertex_size * sizeof(GLfloat);
+ (node->vertex_count - 1) * node->vertex_size * sizeof(GLfloat);
memcpy(node->current_data,
buffer + node->buffer_offset + vertex_offset + attr_offset,
@@ -477,12 +477,12 @@ _save_compile_vertex_list(struct gl_context *ctx)
}
}
- assert(node->attrsz[VBO_ATTRIB_POS] != 0 || node->count == 0);
+ assert(node->attrsz[VBO_ATTRIB_POS] != 0 || node->vertex_count == 0);
if (save->dangling_attr_ref)
ctx->ListState.CurrentList->Flags |= DLIST_DANGLING_REFS;
- save->vertex_store->used += save->vertex_size * node->count;
+ save->vertex_store->used += save->vertex_size * node->vertex_count;
save->prim_store->used += node->prim_count;
/* Copy duplicated vertices
@@ -1665,7 +1665,7 @@ vbo_print_vertex_list(struct gl_context *ctx, void *data, FILE *f)
fprintf(f, "VBO-VERTEX-LIST, %u vertices, %d primitives, %d vertsize, "
"buffer %p\n",
- node->count, node->prim_count, node->vertex_size,
+ node->vertex_count, node->prim_count, node->vertex_size,
buffer);
for (i = 0; i < node->prim_count; i++) {