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authorMarek Olšák <[email protected]>2014-01-27 21:15:19 +0100
committerMarek Olšák <[email protected]>2014-02-25 16:04:22 +0100
commit7e548d05076c430f9c532add478080bea82515ba (patch)
treed94dad927288bfba0f61b5af041c40a551677d6a /src/mesa/vbo/vbo_save_api.c
parentaea4933287d6deff2ef1729febb5bfabdc88c21e (diff)
mesa: add storage flags parameter to Driver.BufferData
It will be used by glBufferStorage. The parameters are chosen according to ARB_buffer_storage. Reviewed-by: Fredrik Höglund <[email protected]>
Diffstat (limited to 'src/mesa/vbo/vbo_save_api.c')
-rw-r--r--src/mesa/vbo/vbo_save_api.c2
1 files changed, 2 insertions, 0 deletions
diff --git a/src/mesa/vbo/vbo_save_api.c b/src/mesa/vbo/vbo_save_api.c
index 98ab68623b4..b86ced5bf89 100644
--- a/src/mesa/vbo/vbo_save_api.c
+++ b/src/mesa/vbo/vbo_save_api.c
@@ -200,6 +200,8 @@ alloc_vertex_store(struct gl_context *ctx)
GL_ARRAY_BUFFER_ARB,
VBO_SAVE_BUFFER_SIZE * sizeof(GLfloat),
NULL, GL_STATIC_DRAW_ARB,
+ GL_MAP_WRITE_BIT |
+ GL_DYNAMIC_STORAGE_BIT,
vertex_store->bufferobj);
}
else {