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authorSamuel Pitoiset <[email protected]>2017-04-03 21:57:34 +0200
committerSamuel Pitoiset <[email protected]>2017-06-14 10:04:35 +0200
commit5f249b9f05ece03a7cbd591cdca0400cb619d11c (patch)
tree249820842c53fd870e0bba103bab9fc0bc7622d2 /src/mesa/vbo/vbo_save_api.c
parentd364ab4a615b762b3684fa292590ef4cfaba9ea8 (diff)
mapi: add GL_ARB_bindless_texture entry points
Signed-off-by: Samuel Pitoiset <[email protected]> Reviewed-by: Nicolai Hähnle <[email protected]>
Diffstat (limited to 'src/mesa/vbo/vbo_save_api.c')
-rw-r--r--src/mesa/vbo/vbo_save_api.c3
1 files changed, 3 insertions, 0 deletions
diff --git a/src/mesa/vbo/vbo_save_api.c b/src/mesa/vbo/vbo_save_api.c
index ad54c3b38b3..a0735f63f28 100644
--- a/src/mesa/vbo/vbo_save_api.c
+++ b/src/mesa/vbo/vbo_save_api.c
@@ -1490,6 +1490,9 @@ _save_vtxfmt_init(struct gl_context *ctx)
vfmt->VertexAttribL3dv = _save_VertexAttribL3dv;
vfmt->VertexAttribL4dv = _save_VertexAttribL4dv;
+ vfmt->VertexAttribL1ui64ARB = _save_VertexAttribL1ui64ARB;
+ vfmt->VertexAttribL1ui64vARB = _save_VertexAttribL1ui64vARB;
+
/* This will all require us to fallback to saving the list as opcodes:
*/
vfmt->CallList = _save_CallList;