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authorBrian Paul <[email protected]>2015-10-12 10:43:11 -0600
committerBrian Paul <[email protected]>2015-10-13 08:28:23 -0600
commita1cbf85de0a0c06a95086ea52d2260343e1783c4 (patch)
treeb2f0d5cab169fcad18f85ee4a774990401db064e /src/mesa/vbo/vbo_save_api.c
parenta639bbf0987873a0214f0ef562755fa0130b1236 (diff)
vbo: improve fprintf() formatting
Reviewed-by: Marek Olšák <[email protected]>
Diffstat (limited to 'src/mesa/vbo/vbo_save_api.c')
-rw-r--r--src/mesa/vbo/vbo_save_api.c2
1 files changed, 1 insertions, 1 deletions
diff --git a/src/mesa/vbo/vbo_save_api.c b/src/mesa/vbo/vbo_save_api.c
index 1a70d168c55..02cd03c1dc3 100644
--- a/src/mesa/vbo/vbo_save_api.c
+++ b/src/mesa/vbo/vbo_save_api.c
@@ -1543,7 +1543,7 @@ vbo_print_vertex_list(struct gl_context *ctx, void *data, FILE *f)
node->vertex_store->bufferobj : NULL;
(void) ctx;
- fprintf(f, "VBO-VERTEX-LIST, %u vertices %d primitives, %d vertsize "
+ fprintf(f, "VBO-VERTEX-LIST, %u vertices, %d primitives, %d vertsize, "
"buffer %p\n",
node->count, node->prim_count, node->vertex_size,
buffer);