diff options
author | Brian Paul <[email protected]> | 2013-05-01 19:15:33 -0600 |
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committer | Brian Paul <[email protected]> | 2013-05-02 09:03:15 -0600 |
commit | 79679e258b7aa4b1dc672c03795d47456893f881 (patch) | |
tree | c6996e1d6784534b7d87548a18272996c85c4b3d /src/mesa/vbo/vbo_save_api.c | |
parent | d0102500bdc123984a2cfc95d4f2710f8c90e898 (diff) |
vbo: add new vbo_initialize_exec_dispatch(), vbo_initialize_save_dispatch()
First step in simplifying the vertex array / glDraw dispatch code.
Reviewed-by: Jose Fonseca <[email protected]>
Diffstat (limited to 'src/mesa/vbo/vbo_save_api.c')
-rw-r--r-- | src/mesa/vbo/vbo_save_api.c | 18 |
1 files changed, 18 insertions, 0 deletions
diff --git a/src/mesa/vbo/vbo_save_api.c b/src/mesa/vbo/vbo_save_api.c index f7beab79727..8644df828d4 100644 --- a/src/mesa/vbo/vbo_save_api.c +++ b/src/mesa/vbo/vbo_save_api.c @@ -1550,6 +1550,24 @@ _save_vtxfmt_init(struct gl_context *ctx) } +/** + * Initialize the dispatch table with the VBO functions for display + * list compilation. + */ +void +vbo_initialize_save_dispatch(const struct gl_context *ctx, + struct _glapi_table *exec) +{ + SET_DrawArrays(exec, _save_OBE_DrawArrays); + SET_DrawElements(exec, _save_OBE_DrawElements); + SET_DrawRangeElements(exec, _save_OBE_DrawRangeElements); + SET_MultiDrawElementsEXT(exec, _save_OBE_MultiDrawElements); + SET_MultiDrawElementsBaseVertex(exec, _save_OBE_MultiDrawElementsBaseVertex); + /* Note: other glDraw functins aren't compiled into display lists */ +} + + + void vbo_save_SaveFlushVertices(struct gl_context *ctx) { |