diff options
author | Jakob Bornecrantz <[email protected]> | 2009-07-03 18:53:58 +0200 |
---|---|---|
committer | Jakob Bornecrantz <[email protected]> | 2009-07-03 18:53:58 +0200 |
commit | 862488075c5537b0613753b0d14c267527fc6199 (patch) | |
tree | fd4d51272c86fbc88c12e2d16649547f3ca7b8df /src/mesa/vbo/vbo_save_api.c | |
parent | 060c7f2321f72503c14f9f3f7bb27d59d8a90224 (diff) | |
parent | 94e1117c9ba259665cd8e790369dcd4c789a2f93 (diff) |
Merge branch 'mesa_7_5_branch'
Conflicts:
src/mesa/main/dlist.c
src/mesa/vbo/vbo_save_api.c
Diffstat (limited to 'src/mesa/vbo/vbo_save_api.c')
-rw-r--r-- | src/mesa/vbo/vbo_save_api.c | 56 |
1 files changed, 35 insertions, 21 deletions
diff --git a/src/mesa/vbo/vbo_save_api.c b/src/mesa/vbo/vbo_save_api.c index 3c4c8acc638..f8e46ff9c94 100644 --- a/src/mesa/vbo/vbo_save_api.c +++ b/src/mesa/vbo/vbo_save_api.c @@ -667,19 +667,33 @@ do { \ * -- Flush current buffer * -- Fallback to opcodes for the rest of the begin/end object. */ -#define DO_FALLBACK(ctx) \ -do { \ - struct vbo_save_context *save = &vbo_context(ctx)->save; \ - \ - if (save->vert_count || save->prim_count) \ - _save_compile_vertex_list( ctx ); \ - \ - _save_copy_to_current( ctx ); \ - _save_reset_vertex( ctx ); \ - _save_reset_counters( ctx ); \ - _mesa_install_save_vtxfmt( ctx, &ctx->ListState.ListVtxfmt ); \ - ctx->Driver.SaveNeedFlush = 0; \ -} while (0) +static void DO_FALLBACK( GLcontext *ctx ) +{ + struct vbo_save_context *save = &vbo_context(ctx)->save; + + if (save->vert_count || save->prim_count) { + GLint i = save->prim_count - 1; + + /* Close off in-progress primitive. + */ + save->prim[i].count = (save->vert_count - + save->prim[i].start); + + /* Need to replay this display list with loopback, + * unfortunately, otherwise this primitive won't be handled + * properly: + */ + save->dangling_attr_ref = 1; + + _save_compile_vertex_list( ctx ); + } + + _save_copy_to_current( ctx ); + _save_reset_vertex( ctx ); + _save_reset_counters( ctx ); + _mesa_install_save_vtxfmt( ctx, &ctx->ListState.ListVtxfmt ); + ctx->Driver.SaveNeedFlush = 0; +} static void GLAPIENTRY _save_EvalCoord1f( GLfloat u ) { @@ -1146,14 +1160,14 @@ static void vbo_print_vertex_list( GLcontext *ctx, void *data ) for (i = 0 ; i < node->prim_count ; i++) { struct _mesa_prim *prim = &node->prim[i]; - _mesa_printf(" prim %d: %s%s %d..%d %s %s\n", - i, - _mesa_lookup_enum_by_nr(prim->mode), - prim->weak ? " (weak)" : "", - prim->start, - prim->start + prim->count, - (prim->begin) ? "BEGIN" : "(wrap)", - (prim->end) ? "END" : "(wrap)"); + _mesa_debug(NULL, " prim %d: %s%s %d..%d %s %s\n", + i, + _mesa_lookup_prim_by_nr(prim->mode), + prim->weak ? " (weak)" : "", + prim->start, + prim->start + prim->count, + (prim->begin) ? "BEGIN" : "(wrap)", + (prim->end) ? "END" : "(wrap)"); } } |