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author | Brian Paul <[email protected]> | 2010-01-29 08:38:21 -0700 |
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committer | Brian Paul <[email protected]> | 2010-01-29 08:38:21 -0700 |
commit | 5ce9183c1c535d924a79c2b6b280c6a2648cec19 (patch) | |
tree | 348159e4fc78879fa139a065d153010dfb4656be /src/mesa/vbo/vbo_save.h | |
parent | a38859569dca1d8b139c4c451499bf6e328379e9 (diff) |
vbo: fix missing state validation bugs
Commit 2708ddfb06a36d8568e2aa130bf1f7d551fcd309 caused a few regressions.
We need to check/validate state after calling bind_arrays() because
it might set the _NEW_ARRAYS flag if the varying VP inputs change.
The symptom of this problem was some attribute arrays being ignored
(or interpreted as constant-valued) in glDrawRangeElements or
glMultiDrawElements.
A follow-on patch will add some additional asserts to try to catch
this kind of thing in the future.
(cherry picked from commit 3cba779e16935f7c3a0bfd8af48bd5e015068e96)
Diffstat (limited to 'src/mesa/vbo/vbo_save.h')
0 files changed, 0 insertions, 0 deletions