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authorBrian Paul <[email protected]>2018-01-12 09:23:37 -0700
committerBrian Paul <[email protected]>2018-01-17 11:17:56 -0700
commit65df0d41cf8ab7ef49830e0bc265e4e46cc7070c (patch)
treeaf2226a56ee010d36a3a3b4a32552c8bbf85648a /src/mesa/vbo/vbo_save.h
parentb04195b9591604cbdf148781399c2253ccb73f14 (diff)
vbo: rename vbo_save_vertex_list::count to vertex_count
Reviewed-by: Ian Romanick <[email protected]>
Diffstat (limited to 'src/mesa/vbo/vbo_save.h')
-rw-r--r--src/mesa/vbo/vbo_save.h2
1 files changed, 1 insertions, 1 deletions
diff --git a/src/mesa/vbo/vbo_save.h b/src/mesa/vbo/vbo_save.h
index 5eed3aeb740..2720d13d9ee 100644
--- a/src/mesa/vbo/vbo_save.h
+++ b/src/mesa/vbo/vbo_save.h
@@ -74,7 +74,7 @@ struct vbo_save_vertex_list {
GLuint current_size;
GLuint buffer_offset;
- GLuint count; /**< vertex count */
+ GLuint vertex_count;
GLuint wrap_count; /* number of copied vertices at start */
GLboolean dangling_attr_ref; /* current attr implicitly referenced
outside the list */