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authorKenneth Graunke <[email protected]>2017-08-17 12:09:41 -0700
committerKenneth Graunke <[email protected]>2017-08-23 11:55:17 -0700
commit4ffa9f3635b6584d67076f506926f13d6cce4030 (patch)
treef33acb69cf2d5534f25baff637be1f83c18490be /src/mesa/vbo/vbo_save.h
parent274afad4cd3c45585a19be48f63507c181647416 (diff)
i965: Stop using wm_prog_data->binding_table.render_target_start.
Render target surfaces always start at binding table index 0. This is required for us to use headerless FB writes, which we really want to do. So, we'll never change that. Given that, it's not necessary to look up a wm_prog_data field which we already know contains 0. We can drop the dependency in brw_renderbuffer_surfaces (Gen4-5)...which was already confusingly missing from gen6_renderbuffer_surfaces. Reviewed-by: Topi Pohjolainen <[email protected]>
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