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authorMarek Olšák <[email protected]>2015-09-27 21:28:22 +0200
committerMarek Olšák <[email protected]>2015-10-03 22:06:08 +0200
commit4b8bb2f559b75c953e87c7b6bda17b155a87df15 (patch)
treebefb961ff2ce47475179397a1f7db0e7ba32e298 /src/mesa/vbo/vbo_save.c
parent72a5dff9cbc9ec9edee9e9ef539e4cb3f9051903 (diff)
mesa: remove Driver.SaveFlushVertices
Nothing overrides it. Reviewed-by: Brian Paul <[email protected]>
Diffstat (limited to 'src/mesa/vbo/vbo_save.c')
-rw-r--r--src/mesa/vbo/vbo_save.c1
1 files changed, 0 insertions, 1 deletions
diff --git a/src/mesa/vbo/vbo_save.c b/src/mesa/vbo/vbo_save.c
index a177660c0f2..7de1966f9c9 100644
--- a/src/mesa/vbo/vbo_save.c
+++ b/src/mesa/vbo/vbo_save.c
@@ -37,7 +37,6 @@ static void vbo_save_callback_init( struct gl_context *ctx )
{
ctx->Driver.NewList = vbo_save_NewList;
ctx->Driver.EndList = vbo_save_EndList;
- ctx->Driver.SaveFlushVertices = vbo_save_SaveFlushVertices;
ctx->Driver.BeginCallList = vbo_save_BeginCallList;
ctx->Driver.EndCallList = vbo_save_EndCallList;
ctx->Driver.NotifySaveBegin = vbo_save_NotifyBegin;