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authorBrian Paul <[email protected]>2009-05-07 13:30:39 -0600
committerBrian Paul <[email protected]>2009-05-07 14:34:09 -0600
commit4f6b704f9796775d8d9937c3cf75a2901b99b896 (patch)
tree9a5ac7599b7e6f7148b031358b2671a78fbf01ac /src/mesa/vbo/vbo_rebase.c
parent105c8529e78db961fee832b6248c3bcf59668bad (diff)
mesa: move the NullBufferObj from GLcontext to gl_shared_state
Since shared array objects may point to the null/default buffer object, the null/default buffer object should be part of the shared state.
Diffstat (limited to 'src/mesa/vbo/vbo_rebase.c')
-rw-r--r--src/mesa/vbo/vbo_rebase.c2
1 files changed, 1 insertions, 1 deletions
diff --git a/src/mesa/vbo/vbo_rebase.c b/src/mesa/vbo/vbo_rebase.c
index dae778e741e..ea87dede646 100644
--- a/src/mesa/vbo/vbo_rebase.c
+++ b/src/mesa/vbo/vbo_rebase.c
@@ -161,7 +161,7 @@ void vbo_rebase_prims( GLcontext *ctx,
GL_ELEMENT_ARRAY_BUFFER,
ib->obj);
- tmp_ib.obj = ctx->Array.NullBufferObj;
+ tmp_ib.obj = ctx->Shared->NullBufferObj;
tmp_ib.ptr = tmp_indices;
tmp_ib.count = ib->count;
tmp_ib.type = ib->type;