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authorMathias Fröhlich <[email protected]>2018-03-25 19:16:54 +0200
committerMathias Fröhlich <[email protected]>2018-03-31 06:32:13 +0200
commit461698af267f8001aa339c8ca1aec937083ad8fb (patch)
tree1e275d554a3109ca5422e088fb5b92973dae3676 /src/mesa/vbo/vbo_private.h
parent784fdef4e7d6055eafe8a3e8e149a64d3ca5e5f6 (diff)
vbo: Remove the now unused vbo draw path.
Reviewed-by: Brian Paul <[email protected]> Signed-off-by: Mathias Fröhlich <[email protected]>
Diffstat (limited to 'src/mesa/vbo/vbo_private.h')
-rw-r--r--src/mesa/vbo/vbo_private.h7
1 files changed, 0 insertions, 7 deletions
diff --git a/src/mesa/vbo/vbo_private.h b/src/mesa/vbo/vbo_private.h
index 90d8ed45704..7cc64ecdbcf 100644
--- a/src/mesa/vbo/vbo_private.h
+++ b/src/mesa/vbo/vbo_private.h
@@ -46,18 +46,11 @@ struct _mesa_prim;
struct vbo_context {
struct gl_vertex_buffer_binding binding;
struct gl_array_attributes current[VBO_ATTRIB_MAX];
- /* The array of inputs used for _DrawVAO draws. */
- struct vbo_inputs draw_arrays;
struct gl_vertex_array_object *VAO;
struct vbo_exec_context exec;
struct vbo_save_context save;
-
- /* Callback into the driver. This must always succeed, the driver
- * is responsible for initiating any fallback actions required:
- */
- vbo_draw_func draw_prims;
};