diff options
author | Mathias Fröhlich <[email protected]> | 2018-11-17 07:13:11 +0100 |
---|---|---|
committer | Mathias Fröhlich <[email protected]> | 2018-11-21 06:27:19 +0100 |
commit | 0a7020b4e60ef69e0e4b38aee31bfce385e594d8 (patch) | |
tree | 64e68add5e2e22579c6ef715707c1dd99c1ecde1 /src/mesa/vbo/vbo_private.h | |
parent | 2da7b0a2fbf0dbc5e89f19622cf3bbfa346ed0f1 (diff) |
mesa: Factor out struct gl_vertex_format.
Factor out struct gl_vertex_format from array attributes.
The data type is supposed to describe the type of a vertex
element. At this current stage the data type is only used
with the VAO, but actually is useful in various other places.
Due to the bitfields being used, special care needs to be
taken for the glGet code paths.
v2: Change unsigned char -> GLubyte.
Use struct assignment for struct gl_vertex_format.
Reviewed-by: Brian Paul <[email protected]>
Reviewed-by: Marek Olšák <[email protected]>
Signed-off-by: Mathias Fröhlich <[email protected]>
Diffstat (limited to 'src/mesa/vbo/vbo_private.h')
-rw-r--r-- | src/mesa/vbo/vbo_private.h | 10 |
1 files changed, 10 insertions, 0 deletions
diff --git a/src/mesa/vbo/vbo_private.h b/src/mesa/vbo/vbo_private.h index 1fc2ab48fd1..6110a6cc0e8 100644 --- a/src/mesa/vbo/vbo_private.h +++ b/src/mesa/vbo/vbo_private.h @@ -115,6 +115,16 @@ vbo_attrtype_to_double_flag(GLenum format) } +static inline void +vbo_set_vertex_format(struct gl_vertex_format* vertex_format, + GLubyte size, GLenum16 type) +{ + _mesa_set_vertex_format(vertex_format, size, type, GL_RGBA, GL_FALSE, + vbo_attrtype_to_integer_flag(type), + vbo_attrtype_to_double_flag(type)); +} + + /** * Return default component values for the given format. * The return type is an array of fi_types, because that's how we declare |