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authorMathias Fröhlich <[email protected]>2018-03-25 19:16:54 +0200
committerMathias Fröhlich <[email protected]>2018-03-31 06:32:13 +0200
commit7f8db5ca471c1940b0be42f49d37c24af381979a (patch)
tree03938eda4c60e086c0edbcd5d3d03b1c3ac2898e /src/mesa/vbo/vbo_private.h
parent4db9d83a2dd5611776577bacdbdbf483b6bea937 (diff)
vbo: Remove vbo_indirect_draw_func.
Remove the vbo_indirect_draw_func vbo callback and make the default implementation use the drivers main draw callback function directly. This will be needed with the next changes when drivers without own main drivers DrawIndirect implementation get moved to the main drivers Draw method. Reviewed-by: Brian Paul <[email protected]> Signed-off-by: Mathias Fröhlich <[email protected]>
Diffstat (limited to 'src/mesa/vbo/vbo_private.h')
-rw-r--r--src/mesa/vbo/vbo_private.h6
1 files changed, 0 insertions, 6 deletions
diff --git a/src/mesa/vbo/vbo_private.h b/src/mesa/vbo/vbo_private.h
index 112a4605c7b..90d8ed45704 100644
--- a/src/mesa/vbo/vbo_private.h
+++ b/src/mesa/vbo/vbo_private.h
@@ -58,12 +58,6 @@ struct vbo_context {
* is responsible for initiating any fallback actions required:
*/
vbo_draw_func draw_prims;
-
- /* Optional callback for indirect draws. This allows multidraws to not be
- * broken up, as well as for the actual count to be passed in as a separate
- * indirect parameter.
- */
- vbo_indirect_draw_func draw_indirect_prims;
};