diff options
author | Kenneth Graunke <[email protected]> | 2015-04-11 02:21:48 -0700 |
---|---|---|
committer | Kenneth Graunke <[email protected]> | 2015-04-14 01:49:02 -0700 |
commit | 406df68736a213f17f21a38a7c2da4ea15acd053 (patch) | |
tree | f2fc0337c99ed20c7ac65653a465f9b8f5c52a99 /src/mesa/vbo/vbo_primitive_restart.c | |
parent | f55ded764ce60f87463e33bfa3a32e2c44715581 (diff) |
i965: Fix software primitive restart with indirect draws.
new_prim was declared as a stack variable within a nested scope; we
tried to retain a pointer to that data beyond the scope, which is bogus.
GCC with -O1 eliminated most of the code that set new_prim's fields.
Move the declaration to fix the bug.
v2: Also fix new_ib (thanks to Matt Turner and Ben Widawsky).
Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=81025
Signed-off-by: Kenneth Graunke <[email protected]>
Reviewed-by: Matt Turner <[email protected]>
Reviewed-by: Ben Widawsky <[email protected]>
Cc: [email protected]
Diffstat (limited to 'src/mesa/vbo/vbo_primitive_restart.c')
-rw-r--r-- | src/mesa/vbo/vbo_primitive_restart.c | 6 |
1 files changed, 4 insertions, 2 deletions
diff --git a/src/mesa/vbo/vbo_primitive_restart.c b/src/mesa/vbo/vbo_primitive_restart.c index 562dedcd5c9..dafc4fd2a9a 100644 --- a/src/mesa/vbo/vbo_primitive_restart.c +++ b/src/mesa/vbo/vbo_primitive_restart.c @@ -167,6 +167,8 @@ vbo_sw_primitive_restart(struct gl_context *ctx, struct gl_buffer_object *indirect) { GLuint prim_num; + struct _mesa_prim new_prim; + struct _mesa_index_buffer new_ib; struct sub_primitive *sub_prims; struct sub_primitive *sub_prim; GLuint num_sub_prims; @@ -182,8 +184,6 @@ vbo_sw_primitive_restart(struct gl_context *ctx, /* If there is an indirect buffer, map it and extract the draw params */ if (indirect && prims[0].is_indirect) { - struct _mesa_prim new_prim = *prims; - struct _mesa_index_buffer new_ib = *ib; const uint32_t *indirect_params; if (!ctx->Driver.MapBufferRange(ctx, 0, indirect->Size, GL_MAP_READ_BIT, indirect, MAP_INTERNAL)) { @@ -195,6 +195,7 @@ vbo_sw_primitive_restart(struct gl_context *ctx, } assert(nr_prims == 1); + new_prim = prims[0]; indirect_params = (const uint32_t *) ADD_POINTERS(indirect->Mappings[MAP_INTERNAL].Pointer, new_prim.indirect_offset); @@ -206,6 +207,7 @@ vbo_sw_primitive_restart(struct gl_context *ctx, new_prim.basevertex = indirect_params[3]; new_prim.base_instance = indirect_params[4]; + new_ib = *ib; new_ib.count = new_prim.count; prims = &new_prim; |