diff options
author | Mathias Fröhlich <[email protected]> | 2018-05-13 09:18:57 +0200 |
---|---|---|
committer | Mathias Fröhlich <[email protected]> | 2018-05-17 20:13:39 +0200 |
commit | 5c7e3a90edf81000b8295ad9bb1029b8a24c6007 (patch) | |
tree | 3ac0906de09da51c344f5e54a9eb9228948ff0f0 /src/mesa/vbo/vbo_exec_draw.c | |
parent | 9c7be67968aaba224d518dee86dff736a4b599c6 (diff) |
mesa: Remove flush_vertices argument from VAO methods.
The flush_vertices argument is now unused, remove it.
Reviewed-by: Brian Paul <[email protected]>
Signed-off-by: Mathias Fröhlich <[email protected]>
Diffstat (limited to 'src/mesa/vbo/vbo_exec_draw.c')
-rw-r--r-- | src/mesa/vbo/vbo_exec_draw.c | 6 |
1 files changed, 3 insertions, 3 deletions
diff --git a/src/mesa/vbo/vbo_exec_draw.c b/src/mesa/vbo/vbo_exec_draw.c index 31d77002257..342fbc60705 100644 --- a/src/mesa/vbo/vbo_exec_draw.c +++ b/src/mesa/vbo/vbo_exec_draw.c @@ -195,7 +195,7 @@ vbo_exec_bind_arrays(struct gl_context *ctx) GLbitfield mask = vao->_Enabled & ~vao_enabled; while (mask) { const int vao_attr = u_bit_scan(&mask); - _mesa_disable_vertex_array_attrib(ctx, vao, vao_attr, false); + _mesa_disable_vertex_array_attrib(ctx, vao, vao_attr); } assert((~vao_enabled & vao->_Enabled) == 0); @@ -203,7 +203,7 @@ vbo_exec_bind_arrays(struct gl_context *ctx) const GLuint stride = exec->vtx.vertex_size*sizeof(GLfloat); assert(stride <= ctx->Const.MaxVertexAttribStride); _mesa_bind_vertex_buffer(ctx, vao, 0, exec->vtx.bufferobj, buffer_offset, - stride, false); + stride); /* Retrieve the mapping from VBO_ATTRIB to VERT_ATTRIB space * Note that the position/generic0 aliasing is done in the VAO. @@ -225,7 +225,7 @@ vbo_exec_bind_arrays(struct gl_context *ctx) _vbo_set_attrib_format(ctx, vao, vao_attr, buffer_offset, size, type, offset); if ((vao->_Enabled & VERT_BIT(vao_attr)) == 0) - _mesa_enable_vertex_array_attrib(ctx, vao, vao_attr, false); + _mesa_enable_vertex_array_attrib(ctx, vao, vao_attr); /* The vao is initially created with all bindings set to 0. */ assert(vao->VertexAttrib[vao_attr].BufferBindingIndex == 0); |