diff options
author | Marius Predut <[email protected]> | 2015-04-03 15:02:33 +0300 |
---|---|---|
committer | Matt Turner <[email protected]> | 2015-04-14 12:23:41 -0700 |
commit | e1231159bcd0b0fc9aaebeda0745ee38d13a7282 (patch) | |
tree | e180a92a4eef98ae6fa9ddac526b71afbcf5d7fa /src/mesa/vbo/vbo_exec_draw.c | |
parent | f0e693efb393f1135702c80a64f8733adc922db1 (diff) |
vbo: replace __FUNCTION__ with __func__
Consistently just use C99's __func__ everywhere.
The patch was verified with Microsoft Visual studio 2013
redistributable package(RTM version number: 18.0.21005.1)
Next MSVC versions intends to support __func__.
No functional changes.
Acked-by: Matt Turner <[email protected]>
Reviewed-by: Anuj Phogat <[email protected]>
Signed-off-by: Marius Predut <[email protected]>
Diffstat (limited to 'src/mesa/vbo/vbo_exec_draw.c')
-rw-r--r-- | src/mesa/vbo/vbo_exec_draw.c | 4 |
1 files changed, 2 insertions, 2 deletions
diff --git a/src/mesa/vbo/vbo_exec_draw.c b/src/mesa/vbo/vbo_exec_draw.c index 91f2ca43a36..37b53a8309d 100644 --- a/src/mesa/vbo/vbo_exec_draw.c +++ b/src/mesa/vbo/vbo_exec_draw.c @@ -45,7 +45,7 @@ vbo_exec_debug_verts( struct vbo_exec_context *exec ) GLuint i; printf("%s: %u vertices %d primitives, %d vertsize\n", - __FUNCTION__, + __func__, count, exec->vtx.prim_count, exec->vtx.vertex_size); @@ -402,7 +402,7 @@ vbo_exec_vtx_flush(struct vbo_exec_context *exec, GLboolean keepUnmapped) } if (0) - printf("%s %d %d\n", __FUNCTION__, exec->vtx.prim_count, + printf("%s %d %d\n", __func__, exec->vtx.prim_count, exec->vtx.vert_count); vbo_context(ctx)->draw_prims( ctx, |