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author | Ian Romanick <[email protected]> | 2012-10-05 15:22:54 -0700 |
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committer | Ian Romanick <[email protected]> | 2012-10-07 20:35:42 -0700 |
commit | 0242381f06edb09dcf0eaacd6d26ccd8584700cc (patch) | |
tree | 0b25944e1d82bb17e3823bb8c9fd2f86682fc36d /src/mesa/vbo/vbo_exec_draw.c | |
parent | 3308c079bd00e9b9aa546f5214ce197a904d059b (diff) |
meta: Don't use GLSL 1.30 shader on OpenGL ES 2
Fixes GLES2 CoverageGL conformance test.
NOTE: This is a candidate for the 9.0 branch.
Signed-off-by: Ian Romanick <[email protected]>
Reviewed-by: Kenneth Graunke <[email protected]>
Reviewed-by: Brian Paul <[email protected]>
Reviewed-by: Anuj Phogat <[email protected]>
Diffstat (limited to 'src/mesa/vbo/vbo_exec_draw.c')
0 files changed, 0 insertions, 0 deletions