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authorMathias Fröhlich <[email protected]>2011-10-31 18:32:59 +0100
committerMathias Fröhlich <[email protected]>2011-11-29 06:35:44 +0100
commitdca6a28a14f22d77273d79d44f57b0d853c0242d (patch)
treec917c9372e56b864262991cf82f48b62b9625bc2 /src/mesa/vbo/vbo_exec_draw.c
parentf364ac1da10ff67eba5196c1074aff579864f741 (diff)
mesa: Make gl_program::InputsRead 64 bits.
Make gl_program::InputsRead a 64 bits bitfield. Adapt the intel and radeon driver to handle a 64 bits InputsRead value. Signed-off-by: Mathias Froehlich <[email protected]> Reviewed-by: Eric Anholt <[email protected]>
Diffstat (limited to 'src/mesa/vbo/vbo_exec_draw.c')
-rw-r--r--src/mesa/vbo/vbo_exec_draw.c2
1 files changed, 1 insertions, 1 deletions
diff --git a/src/mesa/vbo/vbo_exec_draw.c b/src/mesa/vbo/vbo_exec_draw.c
index 2df408eff3c..4962b54e1f7 100644
--- a/src/mesa/vbo/vbo_exec_draw.c
+++ b/src/mesa/vbo/vbo_exec_draw.c
@@ -166,7 +166,7 @@ vbo_exec_bind_arrays( struct gl_context *ctx )
const GLuint count = exec->vtx.vert_count;
const GLuint *map;
GLuint attr;
- GLbitfield varying_inputs = 0x0;
+ GLbitfield64 varying_inputs = 0x0;
/* Install the default (ie Current) attributes first, then overlay
* all active ones.