diff options
author | Brian Paul <[email protected]> | 2009-05-22 07:26:08 -0600 |
---|---|---|
committer | Brian Paul <[email protected]> | 2009-05-22 07:26:08 -0600 |
commit | 4a95185c9f30c2de7a03bb1a0653f51b53b1111d (patch) | |
tree | beb30f78282e33ac31098249c70fd5d2b323d2cb /src/mesa/vbo/vbo_exec_array.c | |
parent | 4dc426c01627a240bd5b148c1804c45b0d5ecd6c (diff) |
mesa: rename MAX_VERTEX_ATTRIBS to MAX_VERTEX_GENERIC_ATTRIBS
Be clearer that this is the number of generic vertex program/shader
attributes, not counting the legacy attributes (pos, normal, color, etc).
Diffstat (limited to 'src/mesa/vbo/vbo_exec_array.c')
-rw-r--r-- | src/mesa/vbo/vbo_exec_array.c | 4 |
1 files changed, 2 insertions, 2 deletions
diff --git a/src/mesa/vbo/vbo_exec_array.c b/src/mesa/vbo/vbo_exec_array.c index df444932bc6..1e1c0781c20 100644 --- a/src/mesa/vbo/vbo_exec_array.c +++ b/src/mesa/vbo/vbo_exec_array.c @@ -120,7 +120,7 @@ static void bind_array_obj( GLcontext *ctx ) for (i = 0; i < MAX_TEXTURE_COORD_UNITS; i++) exec->array.legacy_array[VERT_ATTRIB_TEX0 + i] = &arrayObj->TexCoord[i]; - for (i = 0; i < MAX_VERTEX_ATTRIBS; i++) { + for (i = 0; i < MAX_VERTEX_GENERIC_ATTRIBS; i++) { assert(i < Elements(arrayObj->VertexAttrib)); assert(i < Elements(exec->array.generic_array)); exec->array.generic_array[i] = &arrayObj->VertexAttrib[i]; @@ -222,7 +222,7 @@ static void recalculate_input_bindings( GLcontext *ctx ) } } - for (i = 0; i < MAX_VERTEX_ATTRIBS; i++) { + for (i = 0; i < MAX_VERTEX_GENERIC_ATTRIBS; i++) { if (exec->array.generic_array[i]->Enabled) inputs[VERT_ATTRIB_GENERIC0 + i] = exec->array.generic_array[i]; else { |