diff options
author | Kenneth Graunke <[email protected]> | 2014-09-14 21:24:45 -0700 |
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committer | Kenneth Graunke <[email protected]> | 2014-09-24 23:14:16 -0700 |
commit | d0ec6e85099af68b8a36f9815f4e3d43d767bb38 (patch) | |
tree | 2ec417773e8c07c828fb1118ca23018049846ead /src/mesa/vbo/vbo_exec_array.c | |
parent | 8c16a0d7ba95045418f4b90c1a0d77942160f6f7 (diff) |
mesa: Use proper structure for glGet*(GL_TEXTURE_COORD_ARRAY*).
The code in get.c that handles this uses ctx->Array.VAO->VertexAttrib,
which is a gl_vertex_attrib_array structure, not a gl_client_array.
The offsets of all fields happened to be the same in both structures, at
least on x86_64. "Size," "Type," and "Stride" are obviously the same:
both structures start with the same fields, in the same order.
"Enabled" is dicier: there are different fields before it in both
structures, including pointer sized values which might need special
alignment.
Signed-off-by: Kenneth Graunke <[email protected]>
Reviewed-by: Fredrik Höglund <[email protected]>
Reviewed-by: Brian Paul <[email protected]>
Cc: [email protected]
Diffstat (limited to 'src/mesa/vbo/vbo_exec_array.c')
0 files changed, 0 insertions, 0 deletions