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author | Ilia Mirkin <[email protected]> | 2016-07-01 00:59:58 -0400 |
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committer | Ilia Mirkin <[email protected]> | 2016-07-01 01:04:10 -0400 |
commit | 51ca57df0196837e5ac754fd8e54e64205a5b957 (patch) | |
tree | e28f1819bdfc6fc87f78be82c5cc2bb86b71b866 /src/mesa/vbo/vbo_exec_array.c | |
parent | 71609c99548ab3724e604d59b771ef1c83eac4fe (diff) |
nv30: go back to not using viewport validate function for swtnl
The output of draw requires a null viewport transform, which the regular
code is ill-equiped to do. Reinstate the original settings in the render
path, and add setting of the viewport clip polygon based on fb
width/height (as that is all taken care of by draw).
Signed-off-by: Ilia Mirkin <[email protected]>
Diffstat (limited to 'src/mesa/vbo/vbo_exec_array.c')
0 files changed, 0 insertions, 0 deletions