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authorBrian Paul <[email protected]>2017-08-18 21:17:14 -0600
committerBrian Paul <[email protected]>2017-08-21 19:04:51 -0600
commit1850256172587240b7a19ebf28b582ba0624dd29 (patch)
tree102337f5a2527783c3d992590e8522d4fc8816c2 /src/mesa/vbo/vbo_exec_array.c
parent4d2b21a326d2e83eb8fe2b32ac39dbe776f172c8 (diff)
vbo: make vbo_bind_arrays() static
Reviewed-by: Samuel Pitoiset <[email protected]> Reviewed-by: Marek Olšák <[email protected]>
Diffstat (limited to 'src/mesa/vbo/vbo_exec_array.c')
-rw-r--r--src/mesa/vbo/vbo_exec_array.c2
1 files changed, 1 insertions, 1 deletions
diff --git a/src/mesa/vbo/vbo_exec_array.c b/src/mesa/vbo/vbo_exec_array.c
index 0617d65935d..edd55ce69e2 100644
--- a/src/mesa/vbo/vbo_exec_array.c
+++ b/src/mesa/vbo/vbo_exec_array.c
@@ -421,7 +421,7 @@ recalculate_input_bindings(struct gl_context *ctx)
* Note that this might set the _NEW_VARYING_VP_INPUTS dirty flag so state
* validation must be done after this call.
*/
-void
+static void
vbo_bind_arrays(struct gl_context *ctx)
{
struct vbo_context *vbo = vbo_context(ctx);