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authorKenneth Graunke <[email protected]>2014-02-01 19:31:22 -0800
committerKenneth Graunke <[email protected]>2014-02-03 00:53:02 -0800
commit94e07c196075a494642d5617f96e36996c58d116 (patch)
tree8b38750281131b20c9f48807d7cb8dbbd1db82ea /src/mesa/vbo/vbo_exec_array.c
parent0dfe50f1a6cc5e1f979ac65cca4ed9359d18869d (diff)
mesa: Rename "arrayObj" local variables to "vao".
Now that the field is named "VAO" instead of "ArrayObj", it makes sense to call the local variables "vao" instead of "arrayObj". Completely generated by: $ find . -type f -print0 | xargs 0 sed -i 's/arrayObj/vao/g' Signed-off-by: Kenneth Graunke <[email protected]> Reviewed-by: Jordan Justen <[email protected]> Reviewed-by: Ian Romanick <[email protected]> Reviewed-by: Brian Paul <[email protected]>
Diffstat (limited to 'src/mesa/vbo/vbo_exec_array.c')
-rw-r--r--src/mesa/vbo/vbo_exec_array.c16
1 files changed, 8 insertions, 8 deletions
diff --git a/src/mesa/vbo/vbo_exec_array.c b/src/mesa/vbo/vbo_exec_array.c
index fd27f4b86a7..854dec8e7c8 100644
--- a/src/mesa/vbo/vbo_exec_array.c
+++ b/src/mesa/vbo/vbo_exec_array.c
@@ -287,7 +287,7 @@ static void
check_draw_elements_data(struct gl_context *ctx, GLsizei count, GLenum elemType,
const void *elements, GLint basevertex)
{
- struct gl_array_object *arrayObj = ctx->Array.VAO;
+ struct gl_array_object *vao = ctx->Array.VAO;
const void *elemMap;
GLint i, k;
@@ -318,17 +318,17 @@ check_draw_elements_data(struct gl_context *ctx, GLsizei count, GLenum elemType,
}
/* check element j of each enabled array */
- for (k = 0; k < Elements(arrayObj->_VertexAttrib); k++) {
- check_array_data(ctx, &arrayObj->_VertexAttrib[k], k, j);
+ for (k = 0; k < Elements(vao->_VertexAttrib); k++) {
+ check_array_data(ctx, &vao->_VertexAttrib[k], k, j);
}
}
- if (_mesa_is_bufferobj(arrayObj->ElementArrayBufferObj)) {
+ if (_mesa_is_bufferobj(vao->ElementArrayBufferObj)) {
ctx->Driver.UnmapBuffer(ctx, ctx->Array.VAO->ElementArrayBufferObj);
}
- for (k = 0; k < Elements(arrayObj->_VertexAttrib); k++) {
- unmap_array_buffer(ctx, &arrayObj->_VertexAttrib[k]);
+ for (k = 0; k < Elements(vao->_VertexAttrib); k++) {
+ unmap_array_buffer(ctx, &vao->_VertexAttrib[k]);
}
}
@@ -352,7 +352,7 @@ print_draw_arrays(struct gl_context *ctx,
{
struct vbo_context *vbo = vbo_context(ctx);
struct vbo_exec_context *exec = &vbo->exec;
- struct gl_array_object *arrayObj = ctx->Array.VAO;
+ struct gl_array_object *vao = ctx->Array.VAO;
int i;
printf("vbo_exec_DrawArrays(mode 0x%x, start %d, count %d):\n",
@@ -368,7 +368,7 @@ print_draw_arrays(struct gl_context *ctx,
exec->array.inputs[i]->Size,
stride,
/*exec->array.inputs[i]->Enabled,*/
- arrayObj->_VertexAttrib[VERT_ATTRIB_FF(i)].Enabled,
+ vao->_VertexAttrib[VERT_ATTRIB_FF(i)].Enabled,
exec->array.inputs[i]->Ptr,
bufName);